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CTF-FaceII

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For other versions of this map, see Recurring maps#Face.
After a cataclysmic disaster with a meteor that destroyed the original pair of facing temples and claiming 8 lives, including 4 Necris and 4 members of Raw Steel, The members of the Tournament insisted that Liandri build an almost-identical, but semi-resistant to a meteor attack, version of the famous Capture The Flag stop in the Tournament. Liandri listened, and a year after the destruction of the first, a second was introduced, with bases roughly 20% closer and featuring more sniping spots. Fans loved the non-stop action that kept them on the edge of their seats. Neurovision, the Tournament's leading broad caster, loved how much money came in as well in the following Tournaments.
Unreal Tournament map description
Screenshot of Facing Worlds ][
Full title Facing Worlds ][
Author(s) Cedric 'Inoxx' Fiorentino
Players 4-10
Music Foregone
Game Unreal Tournament
Gametype Capture the Flag

Map description

Weapons & Pickups

Weapons

Weapon Count Ammo Location
Sniper Rifle 8 18
Rocket Launcher 2 4
Shock Rifle 2 4
Redeemer 2 -

Pickups

Pickup Count Location
Body Armor 2
AntiGrav Boots 2
Shield Belt 2
Health Pack 4
Big Keg O' Health 1

Tips & tricks

Trivia

  • The description comes from the console versions of the game.
  • This map comes with the Inoxx Bonus Pack, alongside CTF-High, CTF-Kosov, CTF-Nucleus, DM-Crane and DM-SpaceNoxx. Like every other map in the pack, it wasn't ready to deploy with the retail version.

Readme Notes

The sequel to Facing Worlds, the original Unreal Tournament Capture the Flag Map. This new version is quite a bit more intense, as the bases are 20% closer and there are more sniping spots.

Author's Notes

It's mostly new graphics but there are several changes and this should change the gameplay quite a bit. The bases are more open, so defending the base will be harder. Also the space between the towers is smaller so bringing the flag back home will be easier. I hope all these small changes will help to make the map faster and more intense that the original one.[1]
No need to introduce Facing Worlds. It's the most popular map I've done, this is the sequel ! Get your Sniper Rifle ![2]

References