Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "CTF-Gauntlet"
From Liandri Archives
Angelofdeath (talk | contribs) |
Neon Knight (talk | contribs) |
||
(10 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | {{ | + | {{For|other versions of this map|Recurring maps#Gauntlet}} |
+ | {{stub}} | ||
+ | {{Infobox Map | ||
+ | | title = The Iron Gauntlet | ||
+ | | description = Not all environments are retrofitted Liandri real estate. The Gauntlet is one of a small number of highly stylized combat arenas specifically designed for the Tournament. This particular venue has been customized for teamplay. | ||
+ | | mapimage = CTF-Gauntlet.jpg | ||
+ | | imagedesc = | ||
+ | | author = [[Cliff Bleszinski]] | ||
+ | | players = 6-8 | ||
+ | | music = Mission | ||
+ | | game = Unreal Tournament | ||
+ | | gametype = Capture the Flag | ||
+ | }} | ||
− | + | == Map Description == | |
− | + | == Weapons & Pickups == | |
− | + | === Weapons === | |
− | + | === Pickups === | |
− | + | == Tips & tricks == | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | == Trivia == | |
+ | * The beta versions of the map lacked the lateral connections between bases (starting from the Redeemer secret room) and the backwards escape route. | ||
− | == | + | == Single-Player == |
+ | === Unreal Tournament === | ||
+ | * '''Gametype:''' [[Capture The Flag]] | ||
+ | * '''Score limit:''' 3 | ||
+ | * '''Rival Team:''' [[Iron Guard]] | ||
+ | * '''Players per Team:''' 4 | ||
− | === | + | {{Prevnext|CTF-Coret|CTF-Dreary|UT PC Capture The Flag Ladder}} |
+ | |||
+ | === Unreal Tournament (PS2) === | ||
+ | * '''Gametype:''' [[Capture The Flag]] | ||
+ | * '''Score limit:''' 3 | ||
+ | * '''Rival Team:''' [[Venom]] | ||
+ | * '''Players Per Team:''' 4 | ||
− | + | {{Prevnext|CTF-Coret|CTF-Dreary|UT PS2 Capture The Flag Ladder}} | |
+ | {{Navbox maps|game=Unreal Tournament|gametype=Capture the Flag}} | ||
[[Category:Capture the Flag maps|Gauntlet]] | [[Category:Capture the Flag maps|Gauntlet]] | ||
− | [[Category:Unreal Tournament maps]] | + | [[Category:Unreal Tournament maps|Gauntlet]] |
Latest revision as of 10:20, 10 January 2013
- For other versions of this map, see Recurring maps#Gauntlet.
Not all environments are retrofitted Liandri real estate. The Gauntlet is one of a small number of highly stylized combat arenas specifically designed for the Tournament. This particular venue has been customized for teamplay.
Unreal Tournament map description
Full title | The Iron Gauntlet |
---|---|
Author(s) | Cliff Bleszinski |
Players | 6-8 |
Music | Mission |
Game | Unreal Tournament |
Gametype | Capture the Flag |
Map Description
Weapons & Pickups
Weapons
Pickups
Tips & tricks
Trivia
- The beta versions of the map lacked the lateral connections between bases (starting from the Redeemer secret room) and the backwards escape route.
Single-Player
Unreal Tournament
- Gametype: Capture The Flag
- Score limit: 3
- Rival Team: Iron Guard
- Players per Team: 4
<< Previous (CTF-Coret) | UT PC Capture The Flag Ladder | (CTF-Dreary) Next >> |
---|
Unreal Tournament (PS2)
- Gametype: Capture The Flag
- Score limit: 3
- Rival Team: Venom
- Players Per Team: 4
<< Previous (CTF-Coret) | UT PS2 Capture The Flag Ladder | (CTF-Dreary) Next >> |
---|