NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

DM-Liandri

From Liandri Archives

Revision as of 06:05, 9 November 2014 by Neon Knight (talk | contribs) (Weapons & Pickups: Trying new formats for weapons and pickups table.)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
A textbook Liandri ore processing facility located at Earth’s Mohorovicic discontinuity roughly below Mexico. Phased ion shields hold back the intense heat and pressure characteristics of deep lithosphere mining.
Unreal Tournament map description
DM-Liandri
Full title Liandri Central Core
Author(s) Alan 'Talisman' Willard
Players 2-14
Music Razor-ub
Game Unreal Tournament
Gametype Deathmatch

Map description

Weapons & Pickups

Weapons

Weapon Count Ammo Weapon Location Ammo Location
BioRifle 1 3
Shock Rifle 1 3
Pulse Gun 1 2
Minigun 1 2
Flak Cannon 1 2
Rocket Launcher 2 4
Sniper Rifle 1 1
Redeemer 1 -

PickUps

Pickup Count Location
Health Vial 12
Health Pack 6
Body Armor 1
Shield Belt 1
UDamage 1

Tips & tricks

  • Get to the Sniper Balcony and start popping heads off.

Trivia

  • There was a planned external section for this map, with several areas.

Single-Player

Unreal Tournament

  • Gametype: Deathmatch
  • Score limit: 30
  • Rivals: Botanika, Barktooth, Rhea, Dovienya, Deslok

Depending if you're playing the GOTY ladder or the retail ladder, your previous map might have been DM-Barricade (retail) or DM-ShrapnelII (GOTY).


<< Previous (DM-Barricade) UT PC Deathmatch Ladder (DM-Conveyor) Next >>
<< Previous (DM-ShrapnelII)

Unreal Tournament (PS2)

  • Gametype: Deathmatch
  • Score limit: 25
  • Rivals: Barktooth, Baetal, Botanika


<< Previous (DM-CurseII) UT PS2 Deathmatch Ladder (DM-KGalleon) Next >>