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DM-Liandri
From Liandri Archives
Revision as of 06:05, 9 November 2014 by Neon Knight (talk | contribs) (→Weapons & Pickups: Trying new formats for weapons and pickups table.)
A textbook Liandri ore processing facility located at Earth’s Mohorovicic discontinuity roughly below Mexico. Phased ion shields hold back the intense heat and pressure characteristics of deep lithosphere mining.
Unreal Tournament map description
Full title | Liandri Central Core |
---|---|
Author(s) | Alan 'Talisman' Willard |
Players | 2-14 |
Music | Razor-ub |
Game | Unreal Tournament |
Gametype | Deathmatch |
Map description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
BioRifle | 1 | 3 | ||
Shock Rifle | 1 | 3 | ||
Pulse Gun | 1 | 2 | ||
Minigun | 1 | 2 | ||
Flak Cannon | 1 | 2 | ||
Rocket Launcher | 2 | 4 | ||
Sniper Rifle | 1 | 1 | ||
Redeemer | 1 | - |
PickUps
Pickup | Count | Location |
---|---|---|
Health Vial | 12 | |
Health Pack | 6 | |
Body Armor | 1 | |
Shield Belt | 1 | |
UDamage | 1 |
Tips & tricks
- Get to the Sniper Balcony and start popping heads off.
Trivia
- There was a planned external section for this map, with several areas.
Single-Player
Unreal Tournament
- Gametype: Deathmatch
- Score limit: 30
- Rivals: Botanika, Barktooth, Rhea, Dovienya, Deslok
Depending if you're playing the GOTY ladder or the retail ladder, your previous map might have been DM-Barricade (retail) or DM-ShrapnelII (GOTY).
<< Previous (DM-Barricade) | UT PC Deathmatch Ladder | (DM-Conveyor) Next >> |
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<< Previous (DM-ShrapnelII) |
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Unreal Tournament (PS2)
- Gametype: Deathmatch
- Score limit: 25
- Rivals: Barktooth, Baetal, Botanika
<< Previous (DM-CurseII) | UT PS2 Deathmatch Ladder | (DM-KGalleon) Next >> |
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