Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
Difference between revisions of "Duel"
From Liandri Archives
Amitakartok (talk | contribs) m |
|||
(3 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
− | ''' | + | '''Duel''' is a gametype that is played on standard [[Deathmatch]] maps as a battle between two players. Aside from the player limit, all normal Deathmatch rules apply. The Duel gametype first appeared in [[UT3]]. |
+ | |||
+ | Players not in the battle wait in a queue. After each battle, the winner keeps playing and the loser goes to the end of the queue, to be replaced by the person at the front. | ||
+ | |||
+ | ChaosUT2, an Unreal Tournament 2004 mod, also contains a Duel mode where two combatants duke it out using either regular weaponry, or a selected melee weapon. | ||
{{Gametypes}} | {{Gametypes}} |
Latest revision as of 11:48, 24 May 2009
Duel is a gametype that is played on standard Deathmatch maps as a battle between two players. Aside from the player limit, all normal Deathmatch rules apply. The Duel gametype first appeared in UT3.
Players not in the battle wait in a queue. After each battle, the winner keeps playing and the loser goes to the end of the queue, to be replaced by the person at the front.
ChaosUT2, an Unreal Tournament 2004 mod, also contains a Duel mode where two combatants duke it out using either regular weaponry, or a selected melee weapon.