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Nali Slaughter

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Revision as of 09:22, 13 August 2007 by Retodon8 (talk | contribs) (Started article)
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Nali Slaughter is an Unreal Championship 2 gametype where to goal is to kill as many computer-controlled Nali as possible.

Nali Slaughter is a sport originally invented by the Skaarj. Captured Nali are dressed in simple, white shorts, remain unarmed, and are then let loose in a Deathmatch arena where Tournament competitors should try and kill as many Nali as possible before the time runs out. It is allowed, even encouraged, to kill the competition as well.

  • Regular Nali try to run away from the fighters, but are nonetheless easily killed. They are worth one point.
  • Invisible Nali aren't actually completely invisible, but much harder to see, making them worth three points.
  • Explosive, self-destructing Nali can run faster, and will actually run towards competitors trying to blow them up. They are worth five points.
  • Killing another competitor is worth one point.

Nali Slaughter is the most recently added gametype in the Unreal storyline. It has only featured in the 523rd Nakhti Ascension Rites, a qualifying tournament for the Liandri Grand Tournament.