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Nali Slaughter
From Liandri Archives
Nali Slaughter is an Unreal Championship 2 gametype where the goal is to kill as many computer-controlled Nali as possible.
Contents
Overview
Nali Slaughter is a sport originally invented by the Skaarj. Captured Nali are dressed in simple, white shorts, remain unarmed, and are then let loose in a Deathmatch arena where Tournament competitors should try and kill as many Nali as possible before the time runs out. It is allowed, even encouraged, to kill the competition as well. Players have to wait five seconds, before they can respawn and only melee weapons are allowed in this gametype. There are different types of Nali resulting different scores when killed:
- Regular Nali try to run away from the fighters, but are nonetheless easily killed. They are worth one point.
- Invisible Nali aren't actually completely invisible, but much harder to see, making them worth three points. They drop the Invisibility power up, if the Looting mutator is active.
- Speed Nali are equipped with the Speed adrenaline ability and worth three points as well.
- Explosive, self-destructing Nali can run faster, and will actually run towards competitors trying to blow them up. They are worth five points, but rare and when they are spawning, the original respawn sound from Unreal can be heard.
- Killing another competitor is worth one point.
Along with Overdose, Nali Slaughter is the most recently added gametype in the Unreal storyline. It has only featured in the 523rd Nakhti Ascension Rites, a qualifying tournament for the Liandri Grand Tournament.
Game Description
The Skaarj training regimen comes to the tournament. To win, massacre the peaceful Nali faster than your opponents.
See also