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From Liandri Archives
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- 14:25, 4 April 2008 (diff | hist) . . (+675) . . Unreal Tournament 2003 (→Maps: Community BP maps added)
- 14:14, 4 April 2008 (diff | hist) . . (-1) . . m Unreal Tournament 2003 (→Community Bonus Pack: spelling)
- 14:13, 4 April 2008 (diff | hist) . . (+232) . . Unreal Tournament 2003 (→Bonus Content: Community Bonus Pack added)
- 13:59, 4 April 2008 (diff | hist) . . (+256) . . Unreal II: The Awakening (→Weapons: Updated links and names)
- 13:58, 4 April 2008 (diff | hist) . . (-106) . . Deployables (→Unreal 2: No mines there, but proximity sensor? Didn't see one though)
- 13:48, 4 April 2008 (diff | hist) . . (+353) . . N Talk:Flamethrower (New page: == Damage type? == Anyone have an idea what kind of a weapon type does the Flamethrower belong to? In the source it says that it uses particles for effects and probably for damaging (not s...)
- 13:45, 4 April 2008 (diff | hist) . . (-29) . . m Flamethrower (Category fix - what kind of a weapon is this?)
- 13:44, 4 April 2008 (diff | hist) . . (+2,344) . . N Flamethrower (New page: {{Infobox Weapon| UA69 "Vulcan" Flamethrower|Image:U2_VFThrower.PNG|| ; Primary fire : Type: Particles (thermal) : Damage: ? : Fire rate: 10/s : Reload time: 2.5s ; Secondary fire : Type: ...)
- 12:59, 4 April 2008 (diff | hist) . . (+254) . . Category talk:Weapons (→Alphabet sections?)
- 08:25, 31 March 2008 (diff | hist) . . (-4) . . m Minor characters in Unreal 2 (→Binelli: Fixed link)
- 08:20, 31 March 2008 (diff | hist) . . (+163) . . Bio Rifle (→Unreal)
- 08:12, 31 March 2008 (diff | hist) . . (-8) . . m Bio Rifle (No need for a long incomplete list)
- 08:07, 31 March 2008 (diff | hist) . . (+22) . . Nm Biorifle (Redirect) (current)
- 08:02, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FacingWorlds (Disambiguation added)
- 08:01, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FaceClassic (Disambiguation added)
- 08:00, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FaceII (Disambiguation added)
- 07:59, 31 March 2008 (diff | hist) . . (+55) . . m CTF-Face-SE (Disambiguation added)
- 07:59, 31 March 2008 (diff | hist) . . (+55) . . m CTF-Face (Disambiguation added)
- 07:10, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck (Disambiguation added)
- 07:08, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck17 (Disambiguation added)
- 07:07, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck16II (Disambiguation added)
- 07:04, 31 March 2008 (diff | hist) . . (+56) . . m DM-Curse4 (Disambiguation added)
- 07:02, 31 March 2008 (diff | hist) . . (+56) . . DM-CurseII (Disambiguation added)
- 06:59, 31 March 2008 (diff | hist) . . (+432) . . DM-CurseII (→Item list)
- 06:27, 31 March 2008 (diff | hist) . . (+8) . . m Recurring maps (→Morpheus)
- 06:21, 31 March 2008 (diff | hist) . . (+32) . . Recurring maps (→Morpheus)
- 10:33, 29 March 2008 (diff | hist) . . (+220) . . Talk:AS-Mazon (→War Machines?)
- 08:56, 28 March 2008 (diff | hist) . . (+22) . . N InstaGib (Redirecting to Instagib) (current)
- 08:54, 28 March 2008 (diff | hist) . . (+29) . . N Enhanced Shock Rifle (Redirecting to Instagib#Weapon) (current)
- 08:48, 28 March 2008 (diff | hist) . . (+197) . . N File:U2 SC.PNG (A Singularity Cannon of Unreal 2 pickup on the left and the 1st person view model on the right, in the Dorian Grey background.) (current)
- 08:44, 28 March 2008 (diff | hist) . . (+2,711) . . N Singularity Cannon (New page: {{Infobox Weapon| Singularity Cannon|Image:U2_SC.PNG|| ; Primary fire : Type: Black Hole projectile : Damage: ∞ : Fire rate: 0.25/s : Reload time: 4s ; Ammunition : Weapon pickup: 667 : ...)
- 07:23, 28 March 2008 (diff | hist) . . (+54) . . m Target Painter (→Unreal Tournament 2004: Style and ammunition is not (none) but Not Applicable.)
- 07:18, 28 March 2008 (diff | hist) . . (+1) . . m Sniper Rifle (→Unreal Tournament 3: Link spelling)
- 12:44, 25 March 2008 (diff | hist) . . (+98) . . m Spire Valley (Oops, the ending tags)
- 12:42, 25 March 2008 (diff | hist) . . (+13,990) . . N Spire Valley (New page: The '''Spire Valley''' is the ninth level of the Return to Na Pali single player. ;Description: The outlook is bleak. Once again you are all alone on the planet's surface with nowhere...)
- 09:38, 25 March 2008 (diff | hist) . . (+26) . . m Talk:Turrets (Back->Pack...)
- 03:38, 25 March 2008 (diff | hist) . . (+713) . . Brute (Relationship with other creatures)
- 03:24, 25 March 2008 (diff | hist) . . (+920) . . Talk:Shian (→Creatures)
- 03:15, 25 March 2008 (diff | hist) . . (+293) . . Talk:Derezzing (New section: Weapon derezzing?)
- 03:09, 25 March 2008 (diff | hist) . . (+109) . . Derezzing (→Unreal and Return to Na Pali: There are flies!)
- 03:07, 25 March 2008 (diff | hist) . . (+467) . . N Talk:Turrets (New page: Shouldn't Automatic Turrets/Cannons be here as well? Like the Minigun Turret of UT and the Shock Cannon of UT. There are more though (can be at least 20 I think). In the Assault Bonus Back...)
- 15:58, 23 March 2008 (diff | hist) . . (+90) . . m Category talk:Weapons (→Alphabet sections?: Signature, keep forgetting...)
- 15:57, 23 March 2008 (diff | hist) . . (+276) . . Category talk:Weapons (→Alphabet sections?)
- 15:53, 23 March 2008 (diff | hist) . . (-132) . . Shian (→Sea creatures: Adjusted, see the talk page)
- 15:50, 23 March 2008 (diff | hist) . . (+64) . . m Talk:Shian (→Creatures: Signature...)
- 15:50, 23 March 2008 (diff | hist) . . (+409) . . Talk:Shian (→Creatures)
- 05:31, 21 March 2008 (diff | hist) . . (+51) . . m Shotgun (Added categories)
- 05:28, 21 March 2008 (diff | hist) . . (+1,233) . . Cut content of Unreal II (→Armor changing: Added a Skin Selection)
- 05:27, 21 March 2008 (diff | hist) . . (+186) . . N File:LiandriAngelGold.PNG (A gold light Liandri Angel skin, not used in Unreal 2, might have been an inspiration for an UT2004 loading screen.) (current)
- 05:23, 21 March 2008 (diff | hist) . . (+154) . . N File:U2 RedSkaarj.PNG (A picture showing a heavy Skaarj in red team. This skin was never used in Unreal 2.) (current)
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