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From Liandri Archives
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- 08:44, 28 March 2008 (diff | hist) . . (+2,711) . . N Singularity Cannon (New page: {{Infobox Weapon| Singularity Cannon|Image:U2_SC.PNG|| ; Primary fire : Type: Black Hole projectile : Damage: ∞ : Fire rate: 0.25/s : Reload time: 4s ; Ammunition : Weapon pickup: 667 : ...)
- 07:23, 28 March 2008 (diff | hist) . . (+54) . . m Target Painter (→Unreal Tournament 2004: Style and ammunition is not (none) but Not Applicable.)
- 07:18, 28 March 2008 (diff | hist) . . (+1) . . m Sniper Rifle (→Unreal Tournament 3: Link spelling)
- 12:44, 25 March 2008 (diff | hist) . . (+98) . . m Spire Valley (Oops, the ending tags)
- 12:42, 25 March 2008 (diff | hist) . . (+13,990) . . N Spire Valley (New page: The '''Spire Valley''' is the ninth level of the Return to Na Pali single player. ;Description: The outlook is bleak. Once again you are all alone on the planet's surface with nowhere...)
- 09:38, 25 March 2008 (diff | hist) . . (+26) . . m Talk:Turrets (Back->Pack...)
- 03:38, 25 March 2008 (diff | hist) . . (+713) . . Brute (Relationship with other creatures)
- 03:24, 25 March 2008 (diff | hist) . . (+920) . . Talk:Shian (→Creatures)
- 03:15, 25 March 2008 (diff | hist) . . (+293) . . Talk:Derezzing (New section: Weapon derezzing?)
- 03:09, 25 March 2008 (diff | hist) . . (+109) . . Derezzing (→Unreal and Return to Na Pali: There are flies!)
- 03:07, 25 March 2008 (diff | hist) . . (+467) . . N Talk:Turrets (New page: Shouldn't Automatic Turrets/Cannons be here as well? Like the Minigun Turret of UT and the Shock Cannon of UT. There are more though (can be at least 20 I think). In the Assault Bonus Back...)
- 15:58, 23 March 2008 (diff | hist) . . (+90) . . m Category talk:Weapons (→Alphabet sections?: Signature, keep forgetting...)
- 15:57, 23 March 2008 (diff | hist) . . (+276) . . Category talk:Weapons (→Alphabet sections?)
- 15:53, 23 March 2008 (diff | hist) . . (-132) . . Shian (→Sea creatures: Adjusted, see the talk page)
- 15:50, 23 March 2008 (diff | hist) . . (+64) . . m Talk:Shian (→Creatures: Signature...)
- 15:50, 23 March 2008 (diff | hist) . . (+409) . . Talk:Shian (→Creatures)
- 05:31, 21 March 2008 (diff | hist) . . (+51) . . m Shotgun (Added categories)
- 05:28, 21 March 2008 (diff | hist) . . (+1,233) . . Cut content of Unreal II (→Armor changing: Added a Skin Selection)
- 05:27, 21 March 2008 (diff | hist) . . (+186) . . N File:LiandriAngelGold.PNG (A gold light Liandri Angel skin, not used in Unreal 2, might have been an inspiration for an UT2004 loading screen.) (current)
- 05:23, 21 March 2008 (diff | hist) . . (+154) . . N File:U2 RedSkaarj.PNG (A picture showing a heavy Skaarj in red team. This skin was never used in Unreal 2.) (current)
- 05:05, 21 March 2008 (diff | hist) . . (+97) . . Cut content of Unreal II (→Races: Main article tags and more information about the Shian)
- 04:59, 21 March 2008 (diff | hist) . . (+888) . . Shian (Added section Sea Creatures)
- 04:57, 21 March 2008 (diff | hist) . . (+133) . . N File:U2 SchoolFish.PNG (A School Fish, creature of the Shian ocean, cut from the game.) (current)
- 04:55, 21 March 2008 (diff | hist) . . (+135) . . N File:U2 PinWheelF.PNG (A Pinwheel Fish, creature of the Shian ocean, cut from the game.) (current)
- 04:53, 21 March 2008 (diff | hist) . . (+134) . . N File:U2 Parata.PNG (A Parata, probably lived in the Shian ocean, cut from the game.) (current)
- 04:47, 21 March 2008 (diff | hist) . . (+136) . . N File:U2 KTadPole.PNG (A Killer Tadpole, creature of the Shian ocean, cut from the game.) (current)
- 04:41, 21 March 2008 (diff | hist) . . (+135) . . N File:U2 KSprout.PNG (A Killer Sprout, creature of the Shian ocean, cut from the game.) (current)
- 04:39, 21 March 2008 (diff | hist) . . (+139) . . N File:U2 Diver.PNG (A Diver of Unreal 2, creature of the Shian ocean, cut from the game.) (current)
- 04:37, 21 March 2008 (diff | hist) . . (+147) . . N File:U2 BellowFish.PNG (A Bellow Fish mesh, was a sea creature of the Shian ocean, cut from the game) (current)
- 04:28, 21 March 2008 (diff | hist) . . (+618) . . Cut content of Unreal II (→Races: Added Armored Izarians and pictures)
- 04:27, 21 March 2008 (diff | hist) . . (+125) . . N File:U2 UglyFish.PNG (One of the creatures of the Shian ocean, the Ugly Fish) (current)
- 04:24, 21 March 2008 (diff | hist) . . (+180) . . N File:U2 IzarianVamb.PNG (A piece of Izarian armor. Izarians had six of these vambraces, but the armored version was cut from the game.) (current)
- 04:15, 21 March 2008 (diff | hist) . . (+106) . . Razik
- 04:13, 21 March 2008 (diff | hist) . . (+518) . . Cut content of Unreal II (→Weapons: Added Razik and images)
- 04:12, 21 March 2008 (diff | hist) . . (+116) . . N File:MindClaw.PNG (The Mind Claw of Unreal 2, cut from the game.) (current)
- 04:09, 21 March 2008 (diff | hist) . . (+134) . . N File:Razik.PNG (The Razik of Unreal 2, codenamed SkaarjGlove, cut from the game) (current)
- 10:20, 20 March 2008 (diff | hist) . . (+144) . . N File:U2 CPleaser.PNG (The Crowd Pleaser Shotgun of Unreal 2 with it's ammo and an energy pickup) (current)
- 10:17, 20 March 2008 (diff | hist) . . (0) . . m Shotgun (Image extension changed)
- 09:54, 20 March 2008 (diff | hist) . . (+1,558) . . N Shotgun (New page: {{Infobox Weapon| M700 Crowd Pleaser|Image:U2_CPleaser.jpg|| ; Primary fire : Type: Hitscan : Damage: ? : Fire rate: 1.25/s (16 pellets) : Reload time: 2.9s ; Secondary fire : Type: Hitsca...)
- 06:47, 20 March 2008 (diff | hist) . . (+217) . . Unreal II: The Awakening (→Single Player: Added Atlantis and filenames)
- 11:38, 18 March 2008 (diff | hist) . . (+371) . . Talk:Cut content of Unreal II (→Nice job)
- 13:25, 17 March 2008 (diff | hist) . . (+2,425) . . Strider (Quote section)
- 13:20, 17 March 2008 (diff | hist) . . (+26) . . Cut content of Unreal II (Category added)
- 13:19, 17 March 2008 (diff | hist) . . (+1,607) . . N
- 13:14, 17 March 2008 (diff | hist) . . (+1,201) . . Shian
- 13:05, 17 March 2008 (diff | hist) . . (-2) . . Unreal II: The Awakening (→Cut content: Typo)
- 13:03, 17 March 2008 (diff | hist) . . (+685) . . Cut content of Unreal II (References and another quote)
- 12:57, 17 March 2008 (diff | hist) . . (-7,303) . . Unreal II: The Awakening (→Cut content: Moved to another article, too messy here)
- 12:51, 17 March 2008 (diff | hist) . . (+11,346) . . N Cut content of Unreal II (New page: Almost one fourth of the game was cut from Unreal 2. This page lists most of the cut content, although it is likely that there were more things cut from the game. ==Races== Three races ([...)
- 12:18, 17 March 2008 (diff | hist) . . (+7,823) . . Unreal II: The Awakening (Added section Cut Content)
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