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Talk:ONS-Torlan

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Revision as of 10:02, 27 April 2011 by Neon Knight (talk | contribs)
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Template time! All those in favor say "Yay", all those opposed say "Nay" --Kaithofis 11:11, 24 January 2009 (EST)

What do you mean? That this page should be a featured article? --GreatEmerald 17:10, 24 January 2009 (EST)
Oh, sorry. I suppose I was a bit unclear. What I meant to ask was if this page, in its current state, should be used as a template for the rest of the ONS maps, with the new lay-out combining the pickups and vehicles in 1 section in tables in particular. It could probably use a picture section showing the bases and control points, but that should cover it imo. --Kaithofis 20:35, 24 January 2009 (EST)
Yea, just like I've said, a featured article. Looks like we don't have anything better, so I Symbol support vote.svg.png Support the idea. --GreatEmerald 06:09, 25 January 2009 (EST)
Me too. Although there should be a mention of the weapon lockers and "standalone" weapons like there's already for the pickups and vehicles somewhere. I've proposed a layout for this specific part in the Layout Guidelines talk page. Should I edit the page to show how it would look? --Neon_Knight 09:29, 27 April 2011 (CDT)
You could try some layouts here on this talk page, and when we've decided on a layout we can copy that to the page itself. --Kaithofis 09:50, 27 April 2011 (CDT)

Weapons

Item and Vehicle map
Weapon(L) Count Ammo(*) Ammo Location
Grenade Launcher 2 4 1 weapon, 2 ammo at each base, between the ramp to the core and the first entrance.
AVRiL 2 4 1 weapon, 2 ammo in a bridge in each base, above the power core.
Lightning Gun 2 4 At the top of the tower in each base.
Redeemer 1 - At the top in the central tower.
Locker 1: Link, Flak, Shock 4 - Two in each base.
Locker 2: Link, Mini, Mine 2 - One in each node adjacent to each base.
Locker 3: Link, GL, Light 2 - One in each Goliath node.
Locker 4: Link, Shock, AVRiL 2 - One below the central tower, near the central node; and the other near the Raptor, in the Teleport node.

(*) Lockers don't need this property.

Pickups

Pickup Count Locations
Super Shield X On the top of the central communications tower. There are also Super Shield pickups at the corner nodes.
Keg o' Health X One is located in the center of each base, while the third is located near the central communications tower.
Double Damage X The Double Damage pickup is located right next to the central powernode.

Vehicles

Vehicle Count Locations
Manta X One of these can be found at every powernode and at the powercores. The central node's Manta spawns at the upper level.
Scorpion X The Scorpion spawns next to the powernodes 2, 3 and 4
Hellbender X The Hellbender spawns at the powercores and at the upper level inside the communications tower.
Goliath X The tank spawns at the corner nodes 1 and 5.
Raptor X The Raptor can be found at the powercores and on the upper level of the central node.
Paladin X With Bonus Vehicles, the Paladin replaces the Scorpion at power nodes 2 and 4.
SPMA X With Bonus Vehicles, the SPMA replaces the center node's Hellbender.
Cicada X With Bonus Vehicles, the Cicada replaces the Raptors spawning next to the powercores..

Weapons

Weapon Count Location
Link Gun, Flak Cannon, Shock Rifle X The redeemer on this map is located on the top of the central communications tower.
Link Gun, Minigun, Mine Layer X On the top of the central communications tower. There are also Super Shield pickups at the corner nodes.
Link Gun, Grenade Launcher, Lightning Gun X One is located in the center of each base, while the third is located near the central communications tower.
Link Gun, Shock Rifle, AVRiL X The Double Damage pickup is located right next to the central powernode.
Redeemer X The redeemer on this map is located on the top of the central communications tower.


This is my best take atm. I don't think that it looks very good. It doesn't fit in with the rest, and it makes the whole secion look a bit messy. Feel free to copy and try to improve on this. --Kaithofis 10:12, 27 April 2011 (CDT)

There. I did edit your template above to show how it can be used. There's also the chance to use a separate table for the weapon lockers, but for some reason I think it wouldn't work. --Neon_Knight 12:02, 27 April 2011 (CDT)