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CTF-FaceII

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Revision as of 07:23, 9 October 2014 by Neon Knight (talk | contribs) (Commenting until a proper source can be found. Also, the only console version this map appears in is the Dreamcast version, which had no descriptions.)
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For other versions of this map, see Recurring maps#Face.


Screenshot of Facing Worlds ][
Full title Facing Worlds ][
Author(s) Cedric 'Inoxx' Fiorentino
Players 4-10
Music Foregone
Game Unreal Tournament
Gametype Capture the Flag

Map description

Weapons & Pickups

Weapons

Weapon Count Ammo Location
Sniper Rifle 8 18
Rocket Launcher 2 4
Shock Rifle 2 4
Redeemer 2 -

Pickups

Pickup Count Location
Body Armor 2
AntiGrav Boots 2
Shield Belt 2
Health Pack 4
Big Keg O' Health 1

Tips & tricks

Trivia

Readme Notes

The sequel to Facing Worlds, the original Unreal Tournament Capture the Flag Map. This new version is quite a bit more intense, as the bases are 20% closer and there are more sniping spots.

Author's Notes

It's mostly new graphics but there are several changes and this should change the gameplay quite a bit. The bases are more open, so defending the base will be harder. Also the space between the towers is smaller so bringing the flag back home will be easier. I hope all these small changes will help to make the map faster and more intense that the original one.[1]
No need to introduce Facing Worlds. It's the most popular map I've done, this is the sequel ! Get your Sniper Rifle ![2]

References