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CTF-FaceII
From Liandri Archives
Revision as of 07:23, 9 October 2014 by Neon Knight (talk | contribs) (Commenting until a proper source can be found. Also, the only console version this map appears in is the Dreamcast version, which had no descriptions.)
- For other versions of this map, see Recurring maps#Face.
Full title | Facing Worlds ][ |
---|---|
Author(s) | Cedric 'Inoxx' Fiorentino |
Players | 4-10 |
Music | Foregone |
Game | Unreal Tournament |
Gametype | Capture the Flag |
Map description
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Location |
---|---|---|---|
Sniper Rifle | 8 | 18 | |
Rocket Launcher | 2 | 4 | |
Shock Rifle | 2 | 4 | |
Redeemer | 2 | - |
Pickups
Pickup | Count | Location |
---|---|---|
Body Armor | 2 | |
AntiGrav Boots | 2 | |
Shield Belt | 2 | |
Health Pack | 4 | |
Big Keg O' Health | 1 |
Tips & tricks
Trivia
- This map comes with the Inoxx Bonus Pack, alongside CTF-High, CTF-Kosov, CTF-Nucleus, DM-Crane and DM-SpaceNoxx. Like every other map in the pack, it wasn't ready to deploy with the retail version.
Readme Notes
The sequel to Facing Worlds, the original Unreal Tournament Capture the Flag Map. This new version is quite a bit more intense, as the bases are 20% closer and there are more sniping spots.
Author's Notes
It's mostly new graphics but there are several changes and this should change the gameplay quite a bit. The bases are more open, so defending the base will be harder. Also the space between the towers is smaller so bringing the flag back home will be easier. I hope all these small changes will help to make the map faster and more intense that the original one.[1]
No need to introduce Facing Worlds. It's the most popular map I've done, this is the sequel ! Get your Sniper Rifle ![2]
References