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Difference between revisions of "DM-Conveyor"

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(Weapons & Pickups: Trying new formats for weapons and pickups table.)
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== Weapons & Pickups ==
 
== Weapons & Pickups ==
 
=== Weapons ===
 
=== Weapons ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
+
{{WeaponsTableHeader}}
|-
+
{{WeaponsTableRow|weapon=BioRifle|wamnt=1|aamnt=3|wloc=|aloc=}}
!width="100"|Weapon
+
{{WeaponsTableRow|weapon=Shock Rifle|wamnt=1|aamnt=7|wloc=|aloc=}}
!width="60"|Count
+
{{WeaponsTableRow|weapon=Pulse Gun|wamnt=1|aamnt=4|wloc=|aloc=}}
!width="60"|Ammo
+
{{WeaponsTableRow|weapon=Ripper|wamnt=1|aamnt=2|wloc=|aloc=}}
!width="350"|Ammo Location
+
{{WeaponsTableRow|weapon=Minigun|wamnt=1|aamnt=3|wloc=|aloc=}}
|-
+
{{WeaponsTableRow|weapon=Flak Cannon|wamnt=1|aamnt=6|wloc=|aloc=}}
| [[BioRifle]] || 1 || 3 ||
+
{{WeaponsTableRow|weapon=Rocket Launcher|wamnt=1|aamnt=4|wloc=|aloc=}}
|-
+
{{WeaponsTableRow|weapon=Sniper Rifle|wamnt=1|aamnt=2|wloc=|aloc=}}
| [[Shock Rifle]] || 1 || 7 ||  
+
{{WeaponsTableRow|weapon=Redeemer|wamnt=1|aamnt=-|wloc=In the airducts area, in the most highest airduct.}}
|-
+
{{WeaponsTableFooter}}
| [[Pulse Gun]] || 1 || 4 ||  
+
 
|-
 
| [[Ripper]] || 1 || 2 ||  
 
|-
 
| [[Minigun]] || 1 || 3 ||  
 
|-
 
| [[Flak Cannon]] || 1 || 6 ||  
 
|-
 
| [[Rocket Launcher]] || 1 || 4 ||  
 
|-
 
| [[Sniper Rifle]] || 1 || 2 ||  
 
|-
 
| [[Redeemer]] || 1 || - || In the airducts area, in the most highest airduct.
 
|-
 
|}
 
 
=== Pickups ===
 
=== Pickups ===
{| class="wikitable" style="font-size: 88%; margin: 0;"
+
{{PickupsTableHeader}}
|-
+
{{PickupsTableRow|item=Health Vial|amnt=9|locat=}}
!width="165"|Pickup
+
{{PickupsTableRow|item=Health Pack|amnt=13|locat=}}
!width="60"|Count
+
{{PickupsTableRow|item=Big Keg O' Health|amnt=1|locat=}}
!width="350"|Location
+
{{PickupsTableRow|item=Body Armor|amnt=1|locat=}}
|-
+
{{PickupsTableRow|item=Thighpads|amnt=1|locat=}}
| [[Health#Unreal_Tournament|Health Vial]] || 9 ||
+
{{PickupsTableRow|item=Shield Belt|amnt=1|locat=}}
|-
+
{{PickupsTableRow|item=Jump Boots|amnt=1|locat=}}
| [[Health#Unreal_Tournament|Health Pack]] || 13 ||
+
{{PickupsTableRow|item=UDamage|amnt=1|locat=}}
|-
+
{{PickupsTableFooter}}
| [[Health#Unreal_Tournament|Big Keg O' Health]] || 1 ||
+
 
|-
 
| [[Armor#Unreal_Tournament|Body Armor]] || 1 ||
 
|-
 
| [[Armor#Unreal_Tournament|Thighpads]] || 1 ||
 
|-
 
| [[Armor#Unreal_Tournament|Shield Belt]] || 1 ||
 
|-
 
| [[Jump Boots]] || 1 ||
 
|-
 
| [[Damage Amplifier|UDamage]] || 1 ||
 
|-
 
|}
 
 
== Tips & tricks ==
 
== Tips & tricks ==
 
== Trivia ==
 
== Trivia ==

Revision as of 17:46, 8 November 2014

This refinery makes for a particularly well balanced arena. A multilevel central chamber keeps fighters on their toes while the nearby smelting tub keeps them toasty.
Unreal Tournament map description
DM-Conveyor
Full title Conveyor
Author(s) Shane Caudle
Players 6-12
Music Run
Game Unreal Tournament
Gametype Deathmatch

Map Description

Weapons & Pickups

Weapons

Weapon Count Ammo Weapon Location Ammo Location
BioRifle 1 3
Shock Rifle 1 7
Pulse Gun 1 4
Ripper 1 2
Minigun 1 3
Flak Cannon 1 6
Rocket Launcher 1 4
Sniper Rifle 1 2
Redeemer 1 - In the airducts area, in the most highest airduct.

Pickups

Pickup Count Location
Health Vial 9
Health Pack 13
Big Keg O' Health 1
Body Armor 1
Thighpads 1
Shield Belt 1
Jump Boots 1
UDamage 1

Tips & tricks

Trivia

Single-Player

Unreal Tournament

  • Gametype: Deathmatch
  • Score limit: 30
  • Rivals: Arys, Nikki, Ice Weasel, Barktooth, Andrew, Toe Cutter


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