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Difference between revisions of "DM-Conveyor"
From Liandri Archives
Neon Knight (talk | contribs) (→Weapons & Pickups: Trying new formats for weapons and pickups table.) |
Neon Knight (talk | contribs) (I'll continue later.) |
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{{Infobox Map | {{Infobox Map | ||
| title = Conveyor | | title = Conveyor | ||
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== Map Description == | == Map Description == | ||
+ | {{sectstub}} | ||
+ | An industrial smelter facility featuring the namesake conveyor belt. | ||
+ | |||
== Weapons & Pickups == | == Weapons & Pickups == | ||
=== Weapons === | === Weapons === | ||
{{WeaponsTableHeader}} | {{WeaponsTableHeader}} | ||
− | {{WeaponsTableRow|weapon=BioRifle|wamnt=1|aamnt=3|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=BioRifle|wamnt=1|aamnt=3|wloc=Highest floor, south room, behind some crates.|aloc=Near the weapon.}} |
− | {{WeaponsTableRow|weapon=Shock Rifle|wamnt=1|aamnt=7|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=Shock Rifle|wamnt=1|aamnt=7|wloc=Southwest corner, in the ledge at the lowest point of the big ramp.|aloc=2x Near the weapon, at the lowest point of the short ramp. 2x Near the Pulse Gun in the Upper North Cornered Passage. 1x Highest floor, south room, behind some crates. 1x Conveyor area, fourth floor. 1x Above the Control Room.}} |
− | {{WeaponsTableRow|weapon=Pulse Gun|wamnt=1|aamnt=4|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=Pulse Gun|wamnt=1|aamnt=4|wloc=Upper north cornered corridor, south end.|aloc=2x Near the weapon. 2x North entrance to Airducts area.}} |
− | {{WeaponsTableRow|weapon=Ripper|wamnt=1|aamnt=2|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=Ripper|wamnt=1|aamnt=2|wloc=North corridor between the Smelters and the Conveyor area.|aloc=South corridor between the Smelters and the Conveyor area.}} |
− | {{WeaponsTableRow|weapon=Minigun|wamnt=1|aamnt=3|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=Minigun|wamnt=1|aamnt=3|wloc=Control Room.|aloc=2x Near the weapon. 1x Above the Control Room.}} |
− | {{WeaponsTableRow|weapon=Flak Cannon|wamnt=1|aamnt=6|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=Flak Cannon|wamnt=1|aamnt=6|wloc=Conveyor area, fourth floor.|aloc=2x Near the weapon. 1x North corridor between Smelters. 2x Upper corridor between Gas and Conveyor areas. 1x Above the Control Room.}} |
− | {{WeaponsTableRow|weapon=Rocket Launcher|wamnt=1|aamnt=4|wloc=|aloc=}} | + | {{WeaponsTableRow|weapon=Rocket Launcher|wamnt=1|aamnt=4|wloc=Gas area, second floor.|aloc=2x Near the weapon. 2x Highest floor, south room, behind some crates.}} |
{{WeaponsTableRow|weapon=Sniper Rifle|wamnt=1|aamnt=2|wloc=|aloc=}} | {{WeaponsTableRow|weapon=Sniper Rifle|wamnt=1|aamnt=2|wloc=|aloc=}} | ||
− | {{WeaponsTableRow|weapon=Redeemer|wamnt=1|aamnt=-|wloc=In the airducts area, in the | + | {{WeaponsTableRow|weapon=Redeemer|wamnt=1|aamnt=-|wloc=In the airducts area, in the highest airduct.}} |
{{WeaponsTableFooter}} | {{WeaponsTableFooter}} | ||
Line 40: | Line 42: | ||
== Tips & tricks == | == Tips & tricks == | ||
+ | |||
== Trivia == | == Trivia == | ||
+ | * The shape of the map, seen in the top-down view, resembles the Gauss weapon from the Half-Life series. | ||
== Single-Player == | == Single-Player == |
Revision as of 18:15, 23 November 2014
This refinery makes for a particularly well balanced arena. A multilevel central chamber keeps fighters on their toes while the nearby smelting tub keeps them toasty.
Unreal Tournament map description
Full title | Conveyor |
---|---|
Author(s) | Shane Caudle |
Players | 6-12 |
Music | Run |
Game | Unreal Tournament |
Gametype | Deathmatch |
Map Description
An industrial smelter facility featuring the namesake conveyor belt.
Weapons & Pickups
Weapons
Weapon | Count | Ammo | Weapon Location | Ammo Location |
---|---|---|---|---|
BioRifle | 1 | 3 | Highest floor, south room, behind some crates. | Near the weapon. |
Shock Rifle | 1 | 7 | Southwest corner, in the ledge at the lowest point of the big ramp. | 2x Near the weapon, at the lowest point of the short ramp. 2x Near the Pulse Gun in the Upper North Cornered Passage. 1x Highest floor, south room, behind some crates. 1x Conveyor area, fourth floor. 1x Above the Control Room. |
Pulse Gun | 1 | 4 | Upper north cornered corridor, south end. | 2x Near the weapon. 2x North entrance to Airducts area. |
Ripper | 1 | 2 | North corridor between the Smelters and the Conveyor area. | South corridor between the Smelters and the Conveyor area. |
Minigun | 1 | 3 | Control Room. | 2x Near the weapon. 1x Above the Control Room. |
Flak Cannon | 1 | 6 | Conveyor area, fourth floor. | 2x Near the weapon. 1x North corridor between Smelters. 2x Upper corridor between Gas and Conveyor areas. 1x Above the Control Room. |
Rocket Launcher | 1 | 4 | Gas area, second floor. | 2x Near the weapon. 2x Highest floor, south room, behind some crates. |
Sniper Rifle | 1 | 2 | ||
Redeemer | 1 | - | In the airducts area, in the highest airduct. |
Pickups
Pickup | Count | Location |
---|---|---|
Health Vial | 9 | |
Health Pack | 13 | |
Big Keg O' Health | 1 | |
Body Armor | 1 | |
Thighpads | 1 | |
Shield Belt | 1 | |
Jump Boots | 1 | |
UDamage | 1 |
Tips & tricks
Trivia
- The shape of the map, seen in the top-down view, resembles the Gauss weapon from the Half-Life series.
Single-Player
Unreal Tournament
- Gametype: Deathmatch
- Score limit: 30
- Rivals: Arys, Nikki, Ice Weasel, Barktooth, Andrew, Toe Cutter
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