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Difference between revisions of "DM-Deck"
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| imagedesc = | | imagedesc = | ||
| author = | | author = | ||
− | | players = | + | | players = 6-10 |
| music = GoDown | | music = GoDown | ||
| game = Unreal Tournament 3 | | game = Unreal Tournament 3 | ||
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== Trivia == | == Trivia == | ||
=== Author's Notes === | === Author's Notes === | ||
− | {{QuoteSource|In the final stages I was assigned a couple maps for final polish and bug fixing. DM- | + | {{QuoteSource|In the final stages I was assigned a couple maps for final polish and bug fixing. [[DM-HeatRay]]; DM-Deck; [[CTF-Coret (UT3 map)|CTF-Coret]]; [[CTF-Hydrosis]]; [[WAR-ColdHarbor]].<ref>[http://checkerschapel.beyondunreal.com/2008/05/portfolio-gears-of-war-2.html Checker's work on UT3]</ref>|Checker's Chapel|UT3}} |
== Campaign Info == | == Campaign Info == | ||
=== Briefing === | === Briefing === | ||
− | + | {{QuoteSource|Izanagi forces trapped the Krall chieftain inside [[Hyperion]]'s main waste-processing plant. He's a rabid cornered dog. He's dangerous, and we need to put him down. If we're lucky, losing the alpha-male will make the whole pack turn on each other.|Briefing|UT3}} | |
=== Mission Objectives === | === Mission Objectives === | ||
Line 57: | Line 57: | ||
=== Voice Chat === | === Voice Chat === | ||
+ | (At the beginning of the match) | ||
+ | |||
+ | '''[[Reaper]]:''' ''Watch your step! There's a lot of goo down there.''<br> | ||
+ | '''[[Othello]]:''' ''It's a sewage plant! Show me a place where there ISN'T any goo.''<br> | ||
+ | '''[[Scythe]]:''' ''We smell its filth.'' | ||
+ | |||
+ | (At the fifth frag) | ||
+ | |||
+ | '''[[Othello]]:''' ''Here I come, Baby. Clench them cheeks!'' | ||
+ | |||
+ | (At the twelfth frag) | ||
+ | |||
+ | '''[[Reaper]]:''' ''How much are they paying you?''<br> | ||
+ | '''[[Scythe]]:''' [angry roar] | ||
+ | |||
+ | (At the thirty-third frag) | ||
+ | |||
+ | '''[[Othello]]:''' ''Their 'spawner better be running low by now...'' | ||
+ | |||
+ | (At the thirty-eighth frag) | ||
+ | |||
+ | '''[[Reaper]]:''' ''Just two more!'' | ||
== References == | == References == | ||
<references /> | <references /> |
Latest revision as of 09:11, 20 January 2013
- For other versions of this map, see Recurring maps#Deck.
One unfortunate drawback to Tarydium is the large volume of toxic bio-waste that is created during the processing of raw ore. On Taryd, the bulk of this waste is sent to the Decks, an Axon-run storage and disposal facility on the outskirts of Oxida Nova. It is not recommended that you enter the building without a complete set of protective gear.
Unreal Tournament 3 map description
Full title | Deck |
---|---|
Players | 6-10 |
Music | GoDown |
Game | Unreal Tournament 3 |
Gametype | Deathmatch |
Map Description
Deck is a remake of the various Deck maps in previous Unreal games. Its layout is similar to that of DM-Deck17 from UT2004, but it has green slime again like in UT's DM-Deck16II.
Weapons & Pickups
Weapons
- 4x ammo for Enforcer
- 2x Bio Rifle (4x ammo)
- 2x Shock Rifle (5x ammo)
- 1x Link Gun (2x ammo)
- 1x Stinger Minigun (3x ammo)
- 2x Flak Cannon (4x ammo)
- 2x Rocket Launcher (6x ammo)
- 2x Sniper Rifle (5x ammo)
- 1x Redeemer - above the lift area, reachable through the teleporter at the large slime pool
Pickups
- 17x Health Vial:
- 5x between the two boxes near the upper Flak Cannon
- 4x around the Shield Belt
- 4x behind the large tanks in the main room
- 2x2 at the doorway from the lift area to the rounded passage way to the upper Rocket Launcher
- 4x Health Pack:
- 2x behind a box next to the right lift
- 2x near the Damage Amp between the large box and the wall to the main room
- Thigh Pads - on the upper ledge near the Sniper Rifle side
- Armor Vest - near the lifts on the lowest floor
- Shield Belt - on a narrow catwalk above the large slime pool
- Jump Boots - in a small opening next to the large slime pool
- Damage Amp - on a box below the sniper ledge
Tips & tricks
Trivia
Author's Notes
In the final stages I was assigned a couple maps for final polish and bug fixing. DM-HeatRay; DM-Deck; CTF-Coret; CTF-Hydrosis; WAR-ColdHarbor.[1]
Campaign Info
Briefing
Izanagi forces trapped the Krall chieftain inside Hyperion's main waste-processing plant. He's a rabid cornered dog. He's dangerous, and we need to put him down. If we're lucky, losing the alpha-male will make the whole pack turn on each other.
Mission Objectives
- Keep enemies in check until their Respawner charges are depleted.
- There are environmental hazards throughout the facility.
- Powerful weapons and powerups are located in more dangerous areas.
Voice Chat
(At the beginning of the match)
Reaper: Watch your step! There's a lot of goo down there.
Othello: It's a sewage plant! Show me a place where there ISN'T any goo.
Scythe: We smell its filth.
(At the fifth frag)
Othello: Here I come, Baby. Clench them cheeks!
(At the twelfth frag)
Reaper: How much are they paying you?
Scythe: [angry roar]
(At the thirty-third frag)
Othello: Their 'spawner better be running low by now...
(At the thirty-eighth frag)
Reaper: Just two more!