Skin
Game Sections
- Unreal
- Unreal: RTNP
- Unreal II
- Unreal Tournament
- UT2003
- UT2004
- Unreal Tournament 3
- Unreal Championship
- Unreal Championship 2
Personal tools
User contributions
From Liandri Archives
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)
- 10:40, 29 July 2008 (diff | hist) . . (+1) . . m Skaarj Queen (Worker = Warrior.)
- 09:25, 29 July 2008 (diff | hist) . . (+3,197) . . N Skaarj Queen (New page: {{Infobox Unreal Enemy | name=Queen | image=225px | health=3000 | projdamage=16 | meleedamage=50-80 | abilities= Teleporting<br />Calling Pupae<br />Creating a Sh...)
- 09:14, 29 July 2008 (diff | hist) . . (+106) . . N File:SkaarjQueen Size.png (The size of the Skaarj Queen compared to the player) (current)
- 07:59, 29 July 2008 (diff | hist) . . (+109) . . N File:SkaarjQueen.jpg (A picture of the Skaarj Queen in The Source) (current)
- 06:44, 29 July 2008 (diff | hist) . . (+21) . . m AS-BP2-Jumpship (→Objectives: Fixed link to Ceiling Sentinels)
- 06:34, 29 July 2008 (diff | hist) . . (0) . . m Araknid (Araknids moved to Araknid: singular noun like the others) (current)
- 06:34, 29 July 2008 (diff | hist) . . (+21) . . N Araknids (Araknids moved to Araknid: singular noun like the others) (current)
- 07:38, 28 July 2008 (diff | hist) . . (0) . . m Fury (→Using the Fury: Fixed link to AVRiL)
- 07:36, 28 July 2008 (diff | hist) . . (0) . . m 1v1 (→Standard Game Rules: Fixed link to DD)
- 07:31, 28 July 2008 (diff | hist) . . (-1) . . m Sacred Passage (→Walkthrough: Fixed link to Manta)
- 07:27, 28 July 2008 (diff | hist) . . (-4) . . m Unreal Tournament (→Music: Replaced UT-Logo-Map with Menu Screen)
- 18:20, 27 July 2008 (diff | hist) . . (+59) . . m Behemoth (Added Categories) (current)
- 18:25, 21 July 2008 (diff | hist) . . (+73) . . Talk:Skaarj (→Split entries)
- 09:07, 16 July 2008 (diff | hist) . . (+5,509) . . Brute
- 17:02, 15 July 2008 (diff | hist) . . (+76) . . N File:LesserBrute.jpg (A Lesser Brute) (current)
- 17:01, 15 July 2008 (diff | hist) . . (0) . . File:Behemoth.jpg (uploaded a new version of "Image:Behemoth.jpg": A Behemoth (strongest class of the Brutes)) (current)
- 12:41, 15 July 2008 (diff | hist) . . (+733) . . Pupae
- 12:35, 15 July 2008 (diff | hist) . . (+93) . . N File:Pupae Size.png (Size of a Pupae compared to the player) (current)
- 11:07, 15 July 2008 (diff | hist) . . (+616) . . Devilfish
- 09:40, 15 July 2008 (diff | hist) . . (+71) . . N Giant Gasbag (Redirecting to Gasbag) (current)
- 09:36, 15 July 2008 (diff | hist) . . (+2,608) . . Gasbag
- 09:01, 15 July 2008 (diff | hist) . . (+113) . . N File:Gasbags Size.png (The sizes of the 2 kinds of Gasbag, compared to the player) (current)
- 08:36, 15 July 2008 (diff | hist) . . (+69) . . N File:GiantGasbag.jpg (A Giant Gasbag) (current)
- 06:32, 15 July 2008 (diff | hist) . . (0) . . File:Titan Size.png (uploaded a new version of "Image:Titan Size.png": The size of a Titan compared to the player) (current)
- 06:00, 15 July 2008 (diff | hist) . . (+19) . . m Epic Games (Updated projects list)
- 05:55, 15 July 2008 (diff | hist) . . (+169) . . m Digital Extremes (Added notes on BioShock)
- 19:04, 14 July 2008 (diff | hist) . . (+617) . . Talk:Skaarj (→Split entries)
- 15:03, 10 July 2008 (diff | hist) . . (+276) . . File talk:Titan Size.png (current)
- 14:57, 10 July 2008 (diff | hist) . . (+324) . . Template talk:Infobox Unreal Enemy (current)
- 14:52, 10 July 2008 (diff | hist) . . (+513) . . Talk:Titan
- 10:54, 10 July 2008 (diff | hist) . . (+914) . . Titan
- 10:24, 10 July 2008 (diff | hist) . . (+97) . . N File:Titan Size.png (The size of a Titan compared to the player)
- 18:18, 9 July 2008 (diff | hist) . . (+535) . . Warlord
- 18:02, 9 July 2008 (diff | hist) . . (+97) . . N File:Warlord Size.png (The size of a Warlord compared to a player) (current)
- 14:57, 9 July 2008 (diff | hist) . . (+314) . . Template talk:Infobox Unreal Enemy
- 14:36, 9 July 2008 (diff | hist) . . (+388) . . Slith (Added Infobox and size chart)
- 13:54, 9 July 2008 (diff | hist) . . (+97) . . N File:Slith Size.png (The size of a Slith compared to the player) (current)
- 13:46, 9 July 2008 (diff | hist) . . (-223) . . Template:Infobox Unreal Enemy
- 12:06, 9 July 2008 (diff | hist) . . (+297) . . N Template talk:Infobox Unreal Enemy (New page: I barely knew what I was doing with this page, so if I made any errors, please do tell/fix. Other bits of info I thought of adding were the abilities to duck, jump and open doors. Should t...)
- 12:03, 9 July 2008 (diff | hist) . . (+1,243) . . N Template:Infobox Unreal Enemy (New page: {| cellspacing="0" cellpadding="4" style="border: 1px solid #000; background: #ddd; float: right; clear: right; width: 256px; margin: 10px;" |- | colspan="2" style="text-align: center" | ...)
- 07:52, 9 July 2008 (diff | hist) . . (+1,147) . . DM-Insidious (Added Weapons & Pickups section)
- 07:39, 9 July 2008 (diff | hist) . . (+378) . . N File:DM-Insidious-Pickups.png (Weapons and pickups locations in DM-Insidious The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. The red in the middle indica) (current)
- 07:35, 9 July 2008 (diff | hist) . . (+1,183) . . DM-1on1-Idoma (Added Weapons & Pickups section)
- 07:26, 9 July 2008 (diff | hist) . . (+326) . . N File:DM-1on1-Idoma-Pickups.png (Weapons and pickups locations in DM-1on1-Idoma The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. ==Legend== [[Image:UT2004) (current)
- 07:04, 2 July 2008 (diff | hist) . . (+331) . . DM-TrainingDay
- 06:49, 2 July 2008 (diff | hist) . . (0) . . File:TrainingDay-Pickups.png (uploaded a new version of "Image:TrainingDay-Pickups.png": Pickup locations in DM-TrainingDay. Red indicates lava. ==Legend== Image:UT2004Pickups-Legend.png) (current)
- 06:46, 2 July 2008 (diff | hist) . . (+1,216) . . DM-Oceanic (Added Weapons & Pickups section)
- 06:24, 2 July 2008 (diff | hist) . . (+323) . . N File:DM-Oceanic-Pickups.png (Weapons and pickups locations in DM-Oceanic The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. ==Legend== [[Image:UT2004Pic) (current)
- 06:20, 2 July 2008 (diff | hist) . . (+1,763) . . DM-Leviathan (Added Weapons & Pickups section + Description)
- 05:59, 2 July 2008 (diff | hist) . . (+325) . . N File:DM-Leviathan-Pickups.png (Weapons and pickups locations in DM-Leviathan The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. ==Legend== [[Image:UT2004P) (current)
(newest | oldest) View (newer 50 | older 50) (20 | 50 | 100 | 250 | 500)