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From Liandri Archives
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- 07:30, 26 December 2007 (diff | hist) . . (+141) . . N File:UT3 HealthKeg.jpg (Big Keg o' Health pickup in UT3.) (current)
- 07:29, 26 December 2007 (diff | hist) . . (+103) . . N File:UT3 Berserk.jpg (Berserk pickup in UT3) (current)
- 07:28, 26 December 2007 (diff | hist) . . (+126) . . N File:UT3 ArmorVest.jpg (Armor Vest in UT3.) (current)
- 07:24, 26 December 2007 (diff | hist) . . (+144) . . N File:UT3 DamageAmp.jpg (Damage Amp pickup in UT3.) (current)
- 07:22, 26 December 2007 (diff | hist) . . (+135) . . Invisibility (→Unreal Tournament 3: image and manual quote)
- 07:20, 26 December 2007 (diff | hist) . . (+141) . . N File:UT3 Invisibility.jpg (Invisibility pickup in UT3)
- 07:19, 26 December 2007 (diff | hist) . . (+238) . . Damage Amplifier (→Unreal Tournament 3: quoted the UT3 manual)
- 06:39, 26 December 2007 (diff | hist) . . (+1,658) . . Damage Amplifier (added pickup infobox and more detailed descriptions)
- 05:08, 26 December 2007 (diff | hist) . . (+995) . . N Invisibility
- 04:31, 26 December 2007 (diff | hist) . . (+808) . . N Template:Infobox Pickup (created infobox template, corrections and additions welcome ;-))
- 04:21, 26 December 2007 (diff | hist) . . (+995) . . N Nightshade
- 04:12, 26 December 2007 (diff | hist) . . (-72) . . Damage Amplifier (→Unreal Tournament: gold = shieldbelt, not amp)
- 04:00, 26 December 2007 (diff | hist) . . (+14) . . m Scavenger (→Basic Information: formatting and spelling fixes)
- 03:57, 26 December 2007 (diff | hist) . . (+883) . . SPMA (→Unreal Tournament 3)
- 03:48, 26 December 2007 (diff | hist) . . (+20) . . m Hellfire SPMA
- 03:48, 26 December 2007 (diff | hist) . . (+18) . . N Hellfire SPMA
- 03:43, 26 December 2007 (diff | hist) . . (+2,288) . . N Scavenger
- 16:42, 21 December 2007 (diff | hist) . . (+250) . . Darkwalker (→Using the Darkwalker: horn attack vs vehicles)
- 16:35, 21 December 2007 (diff | hist) . . (+126) . . m Hoverboard (categories: (game-specific) weapon and vehicle)
- 16:32, 21 December 2007 (diff | hist) . . (-15) . . m Hoverboard (applies to orbs as well)
- 16:28, 21 December 2007 (diff | hist) . . (+97) . . Deployables (→Stasis Field: note about hitscan weapons)
- 06:07, 13 December 2007 (diff | hist) . . (+62) . . Impact Hammer (→Unreal Tournament 3: stats and description of EMP mode)
- 05:53, 13 December 2007 (diff | hist) . . (+70) . . Rocket Launcher (→Unreal Tournament 3: damage radius, alt loading speed)
- 05:41, 13 December 2007 (diff | hist) . . (+54) . . Enforcer (→Unreal Tournament 3: damage, fire rate, locker ammo)
- 06:24, 5 December 2007 (diff | hist) . . (+408) . . Unreal Tournament 3 (→Other Awards: added Top Gun, Hijacked, Last Second Save and Denied; further corrections to Eagle Eye)
- 06:11, 5 December 2007 (diff | hist) . . (+141) . . Unreal Tournament 3 (→Other Awards: corrected Bullseye, Pancake and Juggernaut awards)
- 04:51, 5 September 2007 (diff | hist) . . (+1,361) . . Minigun (Unreal minigun data, UT minigun fire rate, info about lockdown)
- 04:19, 5 September 2007 (diff | hist) . . (+440) . . N File:Minigun-Firerate.jpg (This diagram shows, how the UT Minigun's firing rate is affected by the server's tickrate. While TNSe doesn't mention it because his page is about tick rate and netspeed, the diagram also applies to offline games with the frame rate replacing the ) (current)
- 03:51, 5 September 2007 (diff | hist) . . (+2,335) . . N Lockdown
- 02:37, 5 September 2007 (diff | hist) . . (-51) . . m Mine Layer (I wouldn't call it a stub anymore)
- 02:35, 5 September 2007 (diff | hist) . . (+191) . . N File:MineLayer-2004.jpg (UT2004 Mine Layer with ammo pickup and Spider Mine projectile.) (current)
- 02:34, 5 September 2007 (diff | hist) . . (+243) . . Mine Layer (→Unreal Tournament 2004: damage, pic and mentioned the limit of 8 mines)
- 16:15, 2 September 2007 (diff | hist) . . (+18) . . m DM-Asbestos
- 16:15, 2 September 2007 (diff | hist) . . (+18) . . m DM-Antalus (formatting of the map bit)
- 16:14, 2 September 2007 (diff | hist) . . (+18) . . m DM-Rankin (formatting of the map bit)
- 16:13, 2 September 2007 (diff | hist) . . (+150) . . m DM-1on1-Roughinery (→Pickups)
- 16:10, 2 September 2007 (diff | hist) . . (+544) . . N File:Roughinery-Pickups.png (Pickup locations in DM-1on1-Roughinery. Faded icons indicate that the pickup is not on the top-most level. The four strongly-faded Health Packs are all on the floor level. The Super Shield Pack and the five Health Vials a little below flo) (current)
- 15:43, 2 September 2007 (diff | hist) . . (+109) . . DM-1on1-Roughinery (added interesting link)
- 15:19, 2 September 2007 (diff | hist) . . (+1,400) . . N DM-1on1-Roughinery
- 14:52, 2 September 2007 (diff | hist) . . (+416) . . N File:Ironic-Pickups.png (Pickup locations in DM-DE-Ironic. Faded icons indicate that the pickup is not on the top-most level. The pale-reddish area on the left side is slightly lower than the brown area, which is the top-most level. The cyan area is the lowest level and the dark) (current)
- 14:48, 2 September 2007 (diff | hist) . . (+1,243) . . N DM-DE-Ironic
- 14:00, 2 September 2007 (diff | hist) . . (+111) . . N File:Grendelkeep-Screenshot.jpg (Screenshot of DM-DE-Grendelkeep.) (current)
- 13:59, 2 September 2007 (diff | hist) . . (0) . . m DM-DE-Grendelkeep
- 13:58, 2 September 2007 (diff | hist) . . (+1,801) . . N DM-DE-Grendelkeep
- 13:57, 2 September 2007 (diff | hist) . . (+674) . . N File:Grendelkeep-Pickups.png (Pickup locations in DM-DE-Grendelkeep. Faded icons indicate that the pickup is not on the top-most level. The faded Link Gun is on the lowest level below the stairs. The Rocket Launcher and Double Damage are on the highest level, with the) (current)
- 13:13, 2 September 2007 (diff | hist) . . (+17) . . m DM-Rankin (added music info)
- 13:11, 2 September 2007 (diff | hist) . . (+20) . . m DM-Asbestos (added music info)
- 12:24, 2 September 2007 (diff | hist) . . (+613) . . N File:Asbestos-Pickups.png (Pickup locations in DM-Asbestos. Faded icons indicate that the pickup is not on the top-most level. The Super Shield Pack is on a small catwalk between a generator and a wall right above the Bio Rifle. (blue room) The Adrenaline pills nea) (current)
- 12:00, 2 September 2007 (diff | hist) . . (-1) . . m DM-Asbestos (→Tips & Tricks: it's a health pack)
- 11:55, 2 September 2007 (diff | hist) . . (+109) . . N File:Asbestos-Screenshot.gif (Map screenshots of DM-Asbestos) (current)
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