- For other versions of this map, see Recurring maps#Phobos.
This Martian space station is caught between Mars and its satellite Phobos, resulting in a chaotic rotation. Fortunately, the gravity generators are working well enough to lend a fast paced rhythm to deathmatch.
Unreal Tournament map description
Map Description
This arena is set in space, inside and atop a satellite orbiting the Phobos moon. It is considered by many people to be one of the finest deathmatch maps in the game. Through the use of well connected spaces, plenty of z-axis fighting and good weapon placement this map has earned its title as a classic.
Weapons & Pickups
Weapons
Pickups
Tips & tricks
- The BioRifle's secondary fully charged shot and Ripper's primary shot are very useful weapons in the lower areas.
- The tower offers a good sniping spot, but it's also a good way of hurting your enemy if he's the sniper. You can push him off with any weapon with enough splash damage to make your foe to fall.
- In order to gain access to the Invisibility, you have to look for a wall with two big lights at the sides in the central area and shoot it. There's also a platform near of that wall.
- The Jumpboots can be used to reach the Rocket Launcher from the Central area, and reach the second level from the lower one in order to search for health and armor.
Trivia
- Although Pulse Cells are present in this map, there is no Pulse Gun to use them. DM-Phobos was one of the maps featured in the demo version of UT, and this map had a single Pulse Gun where the Bio Rifle and its ammo currently are. Only the Pulse Gun was edited out for the final version, leaving behind its Pulse Cells.
- Pay attention to the computer voice announcing that the tower lift was called.
- The map started as an enclosed arena, until Inoxx figured that it would have been fun to fight, but boring to watch.
- The skybox was taken from CTF-Face, but with the Earth being replaced by Mars.
- As the name implies, it was named after one of the natural satellites of Mars.
- The Playstation 2 version of the game replaces the intro text with the following:
On this Martian space station, you will be fighting Damien, one of the leading contenders to win the tournament after his devastating romp through the lower ladders.
Single-Player
UT Demo
- Gametype: Deathmatch
- Frag limit: 20
- Rivals: Malcom, Doc Zenith, Riker, Bruce, Darhl
Unreal Tournament
- Gametype: Challenge
- Frag limit: 15
- Rivals: Vector, Cathode, Matrix, Silicon, Divisor
Unreal Tournament (PS2)
- Gametype: Challenge
- Frag limit: 15
- Rivals: Damien
External links
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DM-Agony, DM-ArcaneTemple, DM-Babylon, DM-Barricade, DM-Bishop, DM-BlockParty, DM-Brickyard, DM-CanyonFear, DM-Closer, DM-Coagulate, DM-Codex, DM-ColdSteelPressure, DM-Conveyor, DM-Core, DM-Crane, DM-CurseII, DM-CybrosisII, DM-Damnation, DM-Deck16II, DM-Depot, DM-Dust, DM-Fetid, DM-Flux, DM-Fractal, DM-GearBox, DM-Girder, DM-Google, DM-Gothic, DM-Grinder, DM-Grit-TOURNEY, DM-Halberd, DM-HealPodII, DM-Hood, DM-HyperBlast, DM-Industrial, DM-Infernal, DM-Instinct, DM-KGalleon, DM-Liandri, DM-Loathing, DM-Malevolence, DM-Megaplex, DM-MojoII, DM-MorbiasII, DM-Morpheus, DM-Nebula, DM-NeoTokyo, DM-Oblivion, DM-Outskirts, DM-Paladin, DM-Pantheon, DM-Peak, DM-Phobos, DM-Pressure, DM-Pyramid, DM-Sector9, DM-ShrapnelII, DM-Singularity, DM-Sorayama, DM-SpaceNoxx, DM-Stalwart, DM-StalwartXL, DM-StationControl, DM-Tempest, DM-Turbine, DM-Tutorial, DM-Underlord, DM-Viridian-TOURNEY, DM-Zeto
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