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Difference between revisions of "Unreal Tournament"
From Liandri Archives
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''In the year 2291, in an attempt to control violence between deep-space miners, the [[New Earth Government]] legalized no-holds-barred fighting. [[Liandri Mining Corporation]] working with the NEG established a series of leagues and bloody public exhibitions. The fights popularity grew with every tourney. Soon Liandri found out that the public matches were their most profitable enterprise. The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, fifty years have passed since the founding of [[Deathmatch]]. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best. To crush your enemies. To win the tournament'' | ''In the year 2291, in an attempt to control violence between deep-space miners, the [[New Earth Government]] legalized no-holds-barred fighting. [[Liandri Mining Corporation]] working with the NEG established a series of leagues and bloody public exhibitions. The fights popularity grew with every tourney. Soon Liandri found out that the public matches were their most profitable enterprise. The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, fifty years have passed since the founding of [[Deathmatch]]. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best. To crush your enemies. To win the tournament'' | ||
==History== | ==History== | ||
+ | '''Unreal Tournament''' began life as an expansion pack for [[Unreal]]. When it was realized that the multi-player aspect of Unreal was popular and something that people sought after, Epic began workin on a multiplayer expansion pack for the game to fix it's multitude of problems. At some point during it's development, it became clear that the number and extensiveness of the changes to the Unreal codebase that Epic was required to make made Unreal Tournament too incompatible with Unreal, and thus the expansion pack was broken off from Unreal and made into a standalone game. Unreal Tournament contains all of the content that Unreal had except for the maps. | ||
===Demo=== | ===Demo=== | ||
+ | A demo for Unreal Tournament was released on October 19, 1999 (?) and contained 4 maps from the game. One map for each gametype. | ||
===Release Details=== | ===Release Details=== | ||
*October 25, 1999 - '''Unreal Tournament''' (PC) - 2 CDs | *October 25, 1999 - '''Unreal Tournament''' (PC) - 2 CDs | ||
Line 12: | Line 14: | ||
*March 14, 2001 - '''Unreal Tournament''' (DC) - 1 RD-Rom | *March 14, 2001 - '''Unreal Tournament''' (DC) - 1 RD-Rom | ||
*March 21, 2001 - '''Unreal Tournament GOTY''' (Mac) | *March 21, 2001 - '''Unreal Tournament GOTY''' (Mac) | ||
+ | ===Reception=== | ||
+ | '''Unreal Tournament''' is still, arguably, the most popular Unreal series game ever released. It generated an enormous community and was many people's first multiplayer experience. Though the years after it's release began to show it's age, it is still one of the most played games on the internet, due in part to it's grounded gameplay and weapon balance, as well as mods like OldSkool Amp'd which allowed players to play [[Unreal]] levels in UT. | ||
− | |||
==Game Content== | ==Game Content== | ||
===Music=== | ===Music=== |
Revision as of 10:05, 15 July 2007
Unreal Tournament is the first game in the Unreal Tournament series and the second game in the Unreal series. Development began sometime in 1998 after the poor reception to Unreal's multiplayer component as a multiplayer expansion pack for Unreal. Later, it was decided that the game had enough changes to make it into a standalone game. The game was released to stores November 26, 1999.
Contents
Intro
In the year 2291, in an attempt to control violence between deep-space miners, the New Earth Government legalized no-holds-barred fighting. Liandri Mining Corporation working with the NEG established a series of leagues and bloody public exhibitions. The fights popularity grew with every tourney. Soon Liandri found out that the public matches were their most profitable enterprise. The professional league was formed. A cabal of the most violent and skilled warriors in known space, selected to fight in a grand tournament. Now it is 2341, fifty years have passed since the founding of Deathmatch. Profits from the tournament number in the hundreds of billions. You have been selected to fight in the Professional League by the Liandri Rules Board. Your strength and brutality are legendary. The time has come to prove you are the best. To crush your enemies. To win the tournament
History
Unreal Tournament began life as an expansion pack for Unreal. When it was realized that the multi-player aspect of Unreal was popular and something that people sought after, Epic began workin on a multiplayer expansion pack for the game to fix it's multitude of problems. At some point during it's development, it became clear that the number and extensiveness of the changes to the Unreal codebase that Epic was required to make made Unreal Tournament too incompatible with Unreal, and thus the expansion pack was broken off from Unreal and made into a standalone game. Unreal Tournament contains all of the content that Unreal had except for the maps.
Demo
A demo for Unreal Tournament was released on October 19, 1999 (?) and contained 4 maps from the game. One map for each gametype.
Release Details
- October 25, 1999 - Unreal Tournament (PC) - 2 CDs
- January 19, 2000 - Unreal Tournament (Mac)
- October 26, 2000 - Unreal Tournament (PS2) - 1 DVD
- October 27, 2000 - Unreal Tournament GOTY (PC) - 2 CDs
- March 14, 2001 - Unreal Tournament (DC) - 1 RD-Rom
- March 21, 2001 - Unreal Tournament GOTY (Mac)
Reception
Unreal Tournament is still, arguably, the most popular Unreal series game ever released. It generated an enormous community and was many people's first multiplayer experience. Though the years after it's release began to show it's age, it is still one of the most played games on the internet, due in part to it's grounded gameplay and weapon balance, as well as mods like OldSkool Amp'd which allowed players to play Unreal levels in UT.
Game Content
Music
The following people are credited as having worked on the music in Unreal Tournament.
- Alexander Brandon
- Sascha Dikiciyan
- David Ewing
- Lani Minella
- Shannon Newans
- Michiel Van Den Bos
Tracks
Weapons
- Translocator
- Impact Hammer
- Enforcers
- Bio Rifle
- Shock Rifle
- Minigun
- Ripper
- Rocket Launcher
- Flak Cannon
- Sniper Rifle
- Redeemer
Races
Characters
Gametypes
Maps
Assault | ||
---|---|---|
Capture the Flag | ||
|
|
|
DeathMatch | ||
|
|
|
Domination | ||
|
Bonus Content
Bonus Pack 1
Released 25 February 2000 by Epic.
Included:
- Three new models, a package containing six related mutators, and 11 maps.
Models
- Skaarj Hybrid
- Nali
- Nali WarCow
Mutators
- Relic of Strength
- Relic of Regeneration
- Relic of Defense
- Relic of Speed
- Relic of Redemption
- Relic of Vengeance
Bonus Pack 2
Released 4 Jan 2000 by Digital Extremes.
Included:
- Three new mutators and two maps.
Mutators
- Volatile Ammo Mutator
- Team Beacon
- Volatile Weapon
Bonus Pack 3 (Inoxx Pack)
Released 11-May-2000 by Epic. All of the content in this pack was created by Cedric "Inoxx" Fiorentino.
Included:
- Two texture packs and six maps.
Texture Packs
- noxxpack.utx
- xutfx.utx
Bonus Pack 4
Released 23 December 2000 by Epic Games.
Included:
- Two new models, two texture packs and twelve new maps.
Models
- Xan - Mark II
- WarBoss