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From Liandri Archives
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- 04:38, 19 November 2009 (diff | hist) . . (0) . . m WAR-Torlan (→Vehicles: fixed Hellbender link)
- 04:34, 19 November 2009 (diff | hist) . . (+244) . . m Jumping (→Double Jump: mentioned the Quad Jump mutator) (current)
- 02:27, 9 October 2009 (diff | hist) . . (+202) . . m Talk:Unreal Tournament 2004 (→Bonus Pack 2 = Canon?: not really)
- 03:44, 7 October 2009 (diff | hist) . . (+84) . . m Talk:WarBoss (current)
- 03:43, 7 October 2009 (diff | hist) . . (+96) . . Talk:WarBoss
- 12:58, 7 September 2009 (diff | hist) . . (+958) . . Deployables (→Unreal Tournament 3: filled in descriptions for X-Ray Field and Link Generator)
- 12:55, 7 September 2009 (diff | hist) . . (+40) . . N Link Generator (Redirecting to Deployables#Link Generator) (current)
- 12:55, 7 September 2009 (diff | hist) . . (+119) . . N File:UT3 LinkGenerator.jpg (A Link Generator healing a Stealthbender.) (current)
- 12:54, 7 September 2009 (diff | hist) . . (+37) . . N X-Ray Field (Redirecting to Deployables#X-Ray Field) (current)
- 12:53, 7 September 2009 (diff | hist) . . (+97) . . N File:UT3 XRayField.jpg (A deployed X-Ray Field.) (current)
- 02:25, 7 September 2009 (diff | hist) . . (+41) . . N Projectile (Redirecting to Category:Projectile weapons) (current)
- 02:24, 7 September 2009 (diff | hist) . . (+24) . . m Minigun ("instant-hit hitscan" is redundant redundancy ;-))
- 23:40, 29 August 2009 (diff | hist) . . (-16) . . m Manta (Reverted edits by Adamveee (Talk); changed back to last version by Amitakartok) (current)
- 01:11, 16 August 2009 (diff | hist) . . (-330) . . m Unreal Tournament 2004 (underscores in links = not nice, links with page name to anchors of same page = bad)
- 03:54, 12 August 2009 (diff | hist) . . (+48) . . m SPMA (relation SPMA <-> spam)
- 03:50, 12 August 2009 (diff | hist) . . (+211) . . m Spam (→Spam Weapons: mentioned SPMA)
- 04:09, 7 August 2009 (diff | hist) . . (+205) . . N User talk:Unreal118 (New page: You know, your contributions would be more recognized if they actually added any value to the page, like new relevant content or formatting/error fixes. ~~~~)
- 17:05, 4 August 2009 (diff | hist) . . (-22) . . m Bio Rifle (Undo revision 11687 by YoYo III (Talk) - RtNP extends Unreal 1, specifically mentioning it is redundant)
- 04:28, 29 July 2009 (diff | hist) . . (+21) . . N Dodge (Redirecting to Dodging) (current)
- 04:28, 29 July 2009 (diff | hist) . . (+21) . . N Jump (Redirecting to Jumping) (current)
- 02:23, 27 July 2009 (diff | hist) . . (+1) . . m Damage Amplifier (→Unreal Tournament 2003 and 2004: UT2003 also runs at 110% game speed by default)
- 09:07, 20 June 2009 (diff | hist) . . (+295) . . User talk:Jet v4.3.5 (New section: Strange images) (current)
- 06:39, 7 June 2009 (diff | hist) . . (-47) . . m Fury (health was always 400) (current)
- 08:53, 23 May 2009 (diff | hist) . . (+15) . . m Unreal Tournament 2004 (→History: that sounded as it it was reality at some point)
- 06:20, 1 May 2009 (diff | hist) . . (+629) . . Talk:CTF-Citadel (current)
- 11:11, 12 April 2009 (diff | hist) . . (+1,934) . . N WAR-MarketDistrict (New page: {{Infobox Map | title = Market District | description = Life in Tokaido relies heavily on the infrastructure of the Kimpu Market District. People purchase food there, shop, gather f...)
- 11:08, 12 April 2009 (diff | hist) . . (+41) . . N Rail turret (Redirecting to Turrets#Unreal Tournament 3) (current)
- 10:39, 12 April 2009 (diff | hist) . . (+21) . . m Talk:Thunder Crash (→UT(200x) Othello != UT3 Othello)
- 10:35, 12 April 2009 (diff | hist) . . (+533) . . m Talk:Thunder Crash (→UT(200x) Othello != UT3 Othello: yay for out-of-context arguments)
- 10:16, 11 April 2009 (diff | hist) . . (+264) . . N Talk:Thunder Crash (UT(200x) Othello != UT3 Othello)
- 05:10, 11 March 2009 (diff | hist) . . (+738) . . Titan (mutator) (some corrections and new info) (current)
- 17:58, 10 March 2009 (diff | hist) . . (+50) . . m Titan (disambiguation link)
- 17:52, 10 March 2009 (diff | hist) . . (+3,582) . . N Titan (mutator) (added general Titan mutator description, probably needs lots of polish)
- 02:37, 9 March 2009 (diff | hist) . . (+990) . . Stealthbender (added Titan Pack Stealthbender details) (current)
- 02:27, 9 March 2009 (diff | hist) . . (+121) . . N File:UT3 stealthbender.png (The Stealthbender from the UT3 Titan Pack.) (current)
- 11:27, 3 March 2009 (diff | hist) . . (-8) . . m Assault Rifle (Reverted edits by Unreal7 (Talk); changed back to last version by GreatEmerald)
- 03:13, 2 March 2009 (diff | hist) . . (+142) . . Talk:Redeemer (→Merge UT2003/UT2004 Sections?: support)
- 02:58, 27 February 2009 (diff | hist) . . (+295) . . Talk:Cicada (→Non-Axon vehicle?: all BP vehicles have the Liandri logo)
- 02:45, 14 February 2009 (diff | hist) . . (+168) . . N Talk:Grenade Launcher (third-party mod weapons?)
- 01:41, 10 January 2009 (diff | hist) . . (+92) . . m Kai (Undo revision 11007 by Metalkong (Talk) It's still a stub!)
- 07:31, 15 December 2008 (diff | hist) . . (+20) . . m Stinger Minigun (Redirecting to Minigun#Unreal Tournament 3) (current)
- 06:42, 13 December 2008 (diff | hist) . . (+27) . . N Lightning gun (Redirecting to Lightning Gun) (current)
- 05:04, 3 December 2008 (diff | hist) . . (+366) . . Talk:Hellbender (Dark Pulse is right ;-))
- 02:40, 1 December 2008 (diff | hist) . . (-10) . . m Enforcer (not a stub anymore; maybe not complete, but definitely not a stub)
- 05:33, 23 November 2008 (diff | hist) . . (+177) . . m Category:Weapons (additional core damage modifiers) (current)
- 07:35, 22 November 2008 (diff | hist) . . (+186) . . Talk:Rocket Launcher (→UT2003 and UT2004 differences?)
- 07:34, 22 November 2008 (diff | hist) . . (+34) . . m Rocket Launcher (fixed fire rate values for UT200x/UT3 (actually a rate now, not an interval))
- 02:35, 12 November 2008 (diff | hist) . . (+332) . . Talk:Shock Rifle (→UT3 Damage rates vs. Vehicles/Nodes: no reduction) (current)
- 07:25, 11 November 2008 (diff | hist) . . (+240) . . Talk:Sniper Rifle (→UT3 damage?: strange, but fixed now)
- 07:23, 11 November 2008 (diff | hist) . . (0) . . m Sniper Rifle (→Unreal Tournament 3: fixed damage values)
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