NewsUnrealEdForumsFilesModsFragBU

Skin

BeyondUnreal


Personal tools

Human Space Fighter

From Liandri Archives

Revision as of 03:12, 26 April 2013 by GreatEmerald (talk | contribs) (References: Make timeline internal)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
Human Space Fighter
Eagle

Health: 100
Number of Seats: 1
Driver Abilities: Fire lasers or homing rockets
Main Uses: Space fighter
In service for over half a century, the Human Spacefighters (known as "Eagles") were the main choice for military interception, sabotage and infiltration missions. Although outdated, the Eagle is very reliable. The Tournament uses exact replicas of the Eagle used during the Human-Skaarj War a century ago. Armed with two laser projectors and a homing missile mount, they can take down any type of light- or medium- armoured targets. The powerful single barrel engine provides a strong acceleration to escape enemy fire, as well as a slow velocity "approach" mode. Along with dual strafing controllers, the Eagles are extremely aggressive in space.
UT2004 Manual

The Human Space Fighter or Eagle is a single user space fighter employed by the Humans for over fifty years. They saw much use during the Human-Skaarj War, most notably during the 7 Day Siege. At this time the Skaarj threatened Earth with one of their motherships. The NEG launched large numbers of space fighters at the mothership, and the Skaarj reacted by sending out Skaarj Space Fighters of their own. Human and Skaarj space fighters are practically identical, although the Skaarj's technology isn't fully understood by Humans.

The 7 Day Siege was recreated along with the fighters for use in 2303's Liandri Grand Tournament (UT2004) in Assault matches, initially only in AS-Mothership, and later in the Tournament also in AS-BP2-Acatana and AS-BP2-Jumpship.

Controls

Human Space Fighters controls are exactly like those of their Skaarj counterparts, and are somewhat comparable to those of the Raptor. Unlike the Raptor, space fighters can fly upside down, make loopings, and roll, since there isn't really a sense of up or down in space. Primary fire launches lasers, secondary fire launches rockets, which are stronger and can be locked onto enemy fighters, but which can't be fired as often. The lasers and the rockets can be fired independently, unlike when using the Raptor. Human lasers can be distinguished from Skaarj lasers by their red, as opposed to green color.

References