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From Liandri Archives
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- 14:25, 4 April 2008 (diff | hist) . . (+675) . . Unreal Tournament 2003 (→Maps: Community BP maps added)
- 14:14, 4 April 2008 (diff | hist) . . (-1) . . m Unreal Tournament 2003 (→Community Bonus Pack: spelling)
- 14:13, 4 April 2008 (diff | hist) . . (+232) . . Unreal Tournament 2003 (→Bonus Content: Community Bonus Pack added)
- 13:59, 4 April 2008 (diff | hist) . . (+256) . . Unreal II: The Awakening (→Weapons: Updated links and names)
- 13:58, 4 April 2008 (diff | hist) . . (-106) . . Deployables (→Unreal 2: No mines there, but proximity sensor? Didn't see one though)
- 13:48, 4 April 2008 (diff | hist) . . (+353) . . N Talk:Flamethrower (New page: == Damage type? == Anyone have an idea what kind of a weapon type does the Flamethrower belong to? In the source it says that it uses particles for effects and probably for damaging (not s...)
- 13:45, 4 April 2008 (diff | hist) . . (-29) . . m Flamethrower (Category fix - what kind of a weapon is this?)
- 13:44, 4 April 2008 (diff | hist) . . (+2,344) . . N Flamethrower (New page: {{Infobox Weapon| UA69 "Vulcan" Flamethrower|Image:U2_VFThrower.PNG|| ; Primary fire : Type: Particles (thermal) : Damage: ? : Fire rate: 10/s : Reload time: 2.5s ; Secondary fire : Type: ...)
- 12:59, 4 April 2008 (diff | hist) . . (+254) . . Category talk:Weapons (→Alphabet sections?)
- 08:25, 31 March 2008 (diff | hist) . . (-4) . . m Minor characters in Unreal 2 (→Binelli: Fixed link)
- 08:20, 31 March 2008 (diff | hist) . . (+163) . . Bio Rifle (→Unreal)
- 08:12, 31 March 2008 (diff | hist) . . (-8) . . m Bio Rifle (No need for a long incomplete list)
- 08:07, 31 March 2008 (diff | hist) . . (+22) . . Nm Biorifle (Redirect) (current)
- 08:02, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FacingWorlds (Disambiguation added)
- 08:01, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FaceClassic (Disambiguation added)
- 08:00, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FaceII (Disambiguation added)
- 07:59, 31 March 2008 (diff | hist) . . (+55) . . m CTF-Face-SE (Disambiguation added)
- 07:59, 31 March 2008 (diff | hist) . . (+55) . . m CTF-Face (Disambiguation added)
- 07:10, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck (Disambiguation added)
- 07:08, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck17 (Disambiguation added)
- 07:07, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck16II (Disambiguation added)
- 07:04, 31 March 2008 (diff | hist) . . (+56) . . m DM-Curse4 (Disambiguation added)
- 07:02, 31 March 2008 (diff | hist) . . (+56) . . DM-CurseII (Disambiguation added)
- 06:59, 31 March 2008 (diff | hist) . . (+432) . . DM-CurseII (→Item list)
- 06:27, 31 March 2008 (diff | hist) . . (+8) . . m Recurring maps (→Morpheus)
- 06:21, 31 March 2008 (diff | hist) . . (+32) . . Recurring maps (→Morpheus)
- 10:33, 29 March 2008 (diff | hist) . . (+220) . . Talk:AS-Mazon (→War Machines?)
- 08:56, 28 March 2008 (diff | hist) . . (+22) . . N InstaGib (Redirecting to Instagib) (current)
- 08:54, 28 March 2008 (diff | hist) . . (+29) . . N Enhanced Shock Rifle (Redirecting to Instagib#Weapon) (current)
- 08:48, 28 March 2008 (diff | hist) . . (+197) . . N File:U2 SC.PNG (A Singularity Cannon of Unreal 2 pickup on the left and the 1st person view model on the right, in the Dorian Grey background.) (current)
- 08:44, 28 March 2008 (diff | hist) . . (+2,711) . . N Singularity Cannon (New page: {{Infobox Weapon| Singularity Cannon|Image:U2_SC.PNG|| ; Primary fire : Type: Black Hole projectile : Damage: ∞ : Fire rate: 0.25/s : Reload time: 4s ; Ammunition : Weapon pickup: 667 : ...)
- 07:23, 28 March 2008 (diff | hist) . . (+54) . . m Target Painter (→Unreal Tournament 2004: Style and ammunition is not (none) but Not Applicable.)
- 07:18, 28 March 2008 (diff | hist) . . (+1) . . m Sniper Rifle (→Unreal Tournament 3: Link spelling)
- 12:44, 25 March 2008 (diff | hist) . . (+98) . . m Spire Valley (Oops, the ending tags)
- 12:42, 25 March 2008 (diff | hist) . . (+13,990) . . N Spire Valley (New page: The '''Spire Valley''' is the ninth level of the Return to Na Pali single player. ;Description: The outlook is bleak. Once again you are all alone on the planet's surface with nowhere...)
- 09:38, 25 March 2008 (diff | hist) . . (+26) . . m Talk:Turrets (Back->Pack...)
- 03:38, 25 March 2008 (diff | hist) . . (+713) . . Brute (Relationship with other creatures)
- 03:24, 25 March 2008 (diff | hist) . . (+920) . . Talk:Shian (→Creatures)
- 03:15, 25 March 2008 (diff | hist) . . (+293) . . Talk:Derezzing (New section: Weapon derezzing?)
- 03:09, 25 March 2008 (diff | hist) . . (+109) . . Derezzing (→Unreal and Return to Na Pali: There are flies!)
- 03:07, 25 March 2008 (diff | hist) . . (+467) . . N Talk:Turrets (New page: Shouldn't Automatic Turrets/Cannons be here as well? Like the Minigun Turret of UT and the Shock Cannon of UT. There are more though (can be at least 20 I think). In the Assault Bonus Back...)
- 15:58, 23 March 2008 (diff | hist) . . (+90) . . m Category talk:Weapons (→Alphabet sections?: Signature, keep forgetting...)
- 15:57, 23 March 2008 (diff | hist) . . (+276) . . Category talk:Weapons (→Alphabet sections?)
- 15:53, 23 March 2008 (diff | hist) . . (-132) . . Shian (→Sea creatures: Adjusted, see the talk page)
- 15:50, 23 March 2008 (diff | hist) . . (+64) . . m Talk:Shian (→Creatures: Signature...)
- 15:50, 23 March 2008 (diff | hist) . . (+409) . . Talk:Shian (→Creatures)
- 05:31, 21 March 2008 (diff | hist) . . (+51) . . m Shotgun (Added categories)
- 05:28, 21 March 2008 (diff | hist) . . (+1,233) . . Cut content of Unreal II (→Armor changing: Added a Skin Selection)
- 05:27, 21 March 2008 (diff | hist) . . (+186) . . N File:LiandriAngelGold.PNG (A gold light Liandri Angel skin, not used in Unreal 2, might have been an inspiration for an UT2004 loading screen.) (current)
- 05:23, 21 March 2008 (diff | hist) . . (+154) . . N File:U2 RedSkaarj.PNG (A picture showing a heavy Skaarj in red team. This skin was never used in Unreal 2.) (current)
- 05:05, 21 March 2008 (diff | hist) . . (+97) . . Cut content of Unreal II (→Races: Main article tags and more information about the Shian)
- 04:59, 21 March 2008 (diff | hist) . . (+888) . . Shian (Added section Sea Creatures)
- 04:57, 21 March 2008 (diff | hist) . . (+133) . . N File:U2 SchoolFish.PNG (A School Fish, creature of the Shian ocean, cut from the game.) (current)
- 04:55, 21 March 2008 (diff | hist) . . (+135) . . N File:U2 PinWheelF.PNG (A Pinwheel Fish, creature of the Shian ocean, cut from the game.) (current)
- 04:53, 21 March 2008 (diff | hist) . . (+134) . . N File:U2 Parata.PNG (A Parata, probably lived in the Shian ocean, cut from the game.) (current)
- 04:47, 21 March 2008 (diff | hist) . . (+136) . . N File:U2 KTadPole.PNG (A Killer Tadpole, creature of the Shian ocean, cut from the game.) (current)
- 04:41, 21 March 2008 (diff | hist) . . (+135) . . N File:U2 KSprout.PNG (A Killer Sprout, creature of the Shian ocean, cut from the game.) (current)
- 04:39, 21 March 2008 (diff | hist) . . (+139) . . N File:U2 Diver.PNG (A Diver of Unreal 2, creature of the Shian ocean, cut from the game.) (current)
- 04:37, 21 March 2008 (diff | hist) . . (+147) . . N File:U2 BellowFish.PNG (A Bellow Fish mesh, was a sea creature of the Shian ocean, cut from the game) (current)
- 04:28, 21 March 2008 (diff | hist) . . (+618) . . Cut content of Unreal II (→Races: Added Armored Izarians and pictures)
- 04:27, 21 March 2008 (diff | hist) . . (+125) . . N File:U2 UglyFish.PNG (One of the creatures of the Shian ocean, the Ugly Fish) (current)
- 04:24, 21 March 2008 (diff | hist) . . (+180) . . N File:U2 IzarianVamb.PNG (A piece of Izarian armor. Izarians had six of these vambraces, but the armored version was cut from the game.) (current)
- 04:15, 21 March 2008 (diff | hist) . . (+106) . . Razik
- 04:13, 21 March 2008 (diff | hist) . . (+518) . . Cut content of Unreal II (→Weapons: Added Razik and images)
- 04:12, 21 March 2008 (diff | hist) . . (+116) . . N File:MindClaw.PNG (The Mind Claw of Unreal 2, cut from the game.) (current)
- 04:09, 21 March 2008 (diff | hist) . . (+134) . . N File:Razik.PNG (The Razik of Unreal 2, codenamed SkaarjGlove, cut from the game) (current)
- 10:20, 20 March 2008 (diff | hist) . . (+144) . . N File:U2 CPleaser.PNG (The Crowd Pleaser Shotgun of Unreal 2 with it's ammo and an energy pickup) (current)
- 10:17, 20 March 2008 (diff | hist) . . (0) . . m Shotgun (Image extension changed)
- 09:54, 20 March 2008 (diff | hist) . . (+1,558) . . N Shotgun (New page: {{Infobox Weapon| M700 Crowd Pleaser|Image:U2_CPleaser.jpg|| ; Primary fire : Type: Hitscan : Damage: ? : Fire rate: 1.25/s (16 pellets) : Reload time: 2.9s ; Secondary fire : Type: Hitsca...)
- 06:47, 20 March 2008 (diff | hist) . . (+217) . . Unreal II: The Awakening (→Single Player: Added Atlantis and filenames)
- 11:38, 18 March 2008 (diff | hist) . . (+371) . . Talk:Cut content of Unreal II (→Nice job)
- 13:25, 17 March 2008 (diff | hist) . . (+2,425) . . Strider (Quote section)
- 13:20, 17 March 2008 (diff | hist) . . (+26) . . Cut content of Unreal II (Category added)
- 13:19, 17 March 2008 (diff | hist) . . (+1,607) . . N
- 13:14, 17 March 2008 (diff | hist) . . (+1,201) . . Shian
- 13:05, 17 March 2008 (diff | hist) . . (-2) . . Unreal II: The Awakening (→Cut content: Typo)
- 13:03, 17 March 2008 (diff | hist) . . (+685) . . Cut content of Unreal II (References and another quote)
- 12:57, 17 March 2008 (diff | hist) . . (-7,303) . . Unreal II: The Awakening (→Cut content: Moved to another article, too messy here)
- 12:51, 17 March 2008 (diff | hist) . . (+11,346) . . N Cut content of Unreal II (New page: Almost one fourth of the game was cut from Unreal 2. This page lists most of the cut content, although it is likely that there were more things cut from the game. ==Races== Three races ([...)
- 12:18, 17 March 2008 (diff | hist) . . (+7,823) . . Unreal II: The Awakening (Added section Cut Content)
- 15:21, 16 March 2008 (diff | hist) . . (+428) . . Talk:Jump Boots (→Air control?) (current)
- 11:04, 16 March 2008 (diff | hist) . . (+621) . . Unreal II: The Awakening (→Maps: Extended the map list)
- 10:46, 16 March 2008 (diff | hist) . . (+1,147) . . Unreal II: The Awakening (→Single Player: Advanced table in progress)
- 10:28, 16 March 2008 (diff | hist) . . (-9) . . Unreal II: The Awakening (→Music: M03B - Sanctuary...)
- 09:43, 16 March 2008 (diff | hist) . . (-21) . . Unreal II: The Awakening (→Music: - OGGs, M03 = Na Koja Abad)
- 09:33, 16 March 2008 (diff | hist) . . (-67) . . Unreal II: The Awakening (→Music: Found all music uses)
- 09:15, 16 March 2008 (diff | hist) . . (+141) . . Talk:Unreal II: The Awakening (→Music)
- 09:14, 16 March 2008 (diff | hist) . . (+595) . . Unreal II: The Awakening (→Music)
- 08:50, 16 March 2008 (diff | hist) . . (+585) . . Armor (→Unreal 2 and XMP: Info about Unreal 2)
- 08:41, 16 March 2008 (diff | hist) . . (+224) . . Talk:Jump Boots (→Air control?)
- 08:37, 16 March 2008 (diff | hist) . . (+190) . . Talk:Pickup Items (→Move this info?=) (current)
- 08:29, 16 March 2008 (diff | hist) . . (+275) . . Talk:Unreal II: The Awakening (→Music)
- 16:06, 15 March 2008 (diff | hist) . . (+13) . . m Liandri Mining Corporation (→Divisions: Stub)
- 16:01, 15 March 2008 (diff | hist) . . (+4,391) . . Unreal II: The Awakening (→Music)
- 14:57, 15 March 2008 (diff | hist) . . (+131) . . Armor (→Unreal Tournament 3)
- 14:48, 15 March 2008 (diff | hist) . . (+274) . . Pickup Items (Notes for UT)
- 13:37, 15 March 2008 (diff | hist) . . (+810) . . Pickup Items (Expanded and wikified)
- 02:52, 10 March 2008 (diff | hist) . . (+110) . . N File:Shock lance u2.jpg (The Shock Lance Energy Rifle of Unreal 2) (current)
- 02:51, 10 March 2008 (diff | hist) . . (+350) . . Energy Rifle
- 02:29, 10 March 2008 (diff | hist) . . (-57) . . Talk:Main Page (→Category links: - Wanted pages already there...)
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