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From Liandri Archives
This special page shows all uploaded files.
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Date | Name | Thumbnail | Size | Description | Versions |
---|---|---|---|---|---|
05:30, 1 June 2008 | BR-Canyon.gif (file) | ![]() |
234 KB | UT2004's level preview of BR-Canyon | 1 |
07:10, 1 June 2008 | Canyon Bomb.JPG (file) | 182 KB | Bomb's spawn location in BR-Canyon | 1 | |
07:10, 1 June 2008 | Canyon Cliff.JPG (file) | 104 KB | Sniper post in BR-Canyon | 1 | |
07:11, 1 June 2008 | Canyon Goal.JPG (file) | 161 KB | Red team's goal in BR-Canyon | 1 | |
07:26, 1 June 2008 | Canyon Sniper.JPG (file) | 154 KB | Sniper post in BR-Canyon | 1 | |
13:46, 1 June 2008 | UT2004Pickups-Legend.png (file) | ![]() |
83 KB | Explanation of the used icons in the mini-maps for various map's articles from Unreal Tournament 2004. | 3 |
01:44, 2 June 2008 | DM-1on1-Serpentine.png (file) | ![]() |
66 KB | == Summary == Weapon and pickup locations in DM-1on1-Serpentine The different shades indicate the height of the terrain, with lighter = higher, and darker = lower ground. Faded icons indicate that the pickup is not on the top-most level. Flak Cannon | 1 |
08:19, 6 June 2008 | Serpentine Bridge.JPG (file) | 147 KB | The top-level bridge from DM-1on1-Serpentine | 1 | |
08:19, 6 June 2008 | Serpentine Lift.JPG (file) | 167 KB | View on the lift in DM-1on1-Serpentine | 1 | |
09:41, 6 June 2008 | Morpheus3 Overview.JPG (file) | 114 KB | Overview of DM-Morpheus3 | 1 | |
09:42, 6 June 2008 | Morpheus3 Platform.JPG (file) | 102 KB | The low platform in DM-Morpheus3 | 1 | |
09:43, 6 June 2008 | Morpheus3 BuildingOutside.JPG (file) | 109 KB | The outside of a tower in DM-Morpheus3 | 1 | |
03:42, 2 July 2008 | BR-Anubis-Pickups.png (file) | ![]() |
135 KB | Weapons and pickup locations in BR-Anubis The different shades indicate the height of the terrain, where lighter = higher, and darker = lower ground. The areas beneath the goals are deep pits which will instantly kill anyone who falls in. ==Legend== Ima | 2 |
03:44, 2 July 2008 | BR-DE-ElecFields-Pickups.png (file) | ![]() |
227 KB | Weapons and pickup locations in BR-DE-ElecFields ==Legend== Image:UT2004Pickups-Legend.png | 4 |
03:46, 2 July 2008 | BR-Disclosure-Pickups.png (file) | ![]() |
94 KB | Weapons and pickup locations in BR-Disclosure. The different shades indicate the height of the terrain, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. The UDamage pickup is on a | 3 |
03:47, 2 July 2008 | BR-IceFields-Pickups.png (file) | ![]() |
149 KB | Pickup locations in BR-Icefields The different shades indicate the height of the terrain, where white = high, and grey = lower ground. The blue parts are on much higher ground. The Redeemer in the middle of the map is placed on top of a small structu | 2 |
03:53, 2 July 2008 | CTF-DE-ElecFields-Pickups.png (file) | ![]() |
223 KB | Weapons and pickup locations in BR-DE-ElecFields ==Legend== Image:UT2004Pickups-Legend.png | 1 |
04:20, 2 July 2008 | CTF-1on1-Joust-Pickups.png (file) | ![]() |
11 KB | A map of CTF-1on1-Joust ==Legend== Image:UT2004Pickups-Legend.png | 2 |
04:24, 2 July 2008 | DM-Compressed-Pickups.png (file) | ![]() |
68 KB | Weapons and pickups locations in DM-Compressed The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. The top corridor in the cen | 1 |
04:44, 2 July 2008 | Gael-Pickups.png (file) | ![]() |
16 KB | Pickup and weapon locations on DM-Gael. Faded icons indicate that the pickup is not on the top-most level. ==Legend== Image:UT2004Pickups-Legend.png | 3 |
04:59, 2 July 2008 | DM-Leviathan-Pickups.png (file) | ![]() |
58 KB | Weapons and pickups locations in DM-Leviathan The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. ==Legend== [[Image:UT2004P | 1 |
05:24, 2 July 2008 | DM-Oceanic-Pickups.png (file) | ![]() |
52 KB | Weapons and pickups locations in DM-Oceanic The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. ==Legend== [[Image:UT2004Pic | 1 |
05:49, 2 July 2008 | TrainingDay-Pickups.png (file) | ![]() |
14 KB | Pickup locations in DM-TrainingDay. Red indicates lava. ==Legend== Image:UT2004Pickups-Legend.png | 2 |
06:26, 9 July 2008 | DM-1on1-Idoma-Pickups.png (file) | ![]() |
62 KB | Weapons and pickups locations in DM-1on1-Idoma The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. ==Legend== [[Image:UT2004 | 1 |
06:39, 9 July 2008 | DM-Insidious-Pickups.png (file) | ![]() |
120 KB | Weapons and pickups locations in DM-Insidious The different shades indicate the height of the ground, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup/goals are not on the top level. The red in the middle indica | 1 |
12:54, 9 July 2008 | Slith Size.png (file) | ![]() |
47 KB | The size of a Slith compared to the player | 1 |
17:02, 9 July 2008 | Warlord Size.png (file) | ![]() |
56 KB | The size of a Warlord compared to a player | 1 |
05:32, 15 July 2008 | Titan Size.png (file) | ![]() |
122 KB | The size of a Titan compared to the player | 2 |
07:36, 15 July 2008 | GiantGasbag.jpg (file) | ![]() |
137 KB | A Giant Gasbag | 1 |
08:01, 15 July 2008 | Gasbags Size.png (file) | ![]() |
110 KB | The sizes of the 2 kinds of Gasbag, compared to the player | 1 |
11:35, 15 July 2008 | Pupae Size.png (file) | ![]() |
18 KB | Size of a Pupae compared to the player | 1 |
16:01, 15 July 2008 | Behemoth.jpg (file) | ![]() |
133 KB | A Behemoth (strongest class of the Brutes) | 2 |
16:02, 15 July 2008 | LesserBrute.jpg (file) | ![]() |
110 KB | A Lesser Brute | 1 |
06:59, 29 July 2008 | SkaarjQueen.jpg (file) | ![]() |
90 KB | A picture of the Skaarj Queen in The Source | 1 |
08:14, 29 July 2008 | SkaarjQueen Size.png (file) | ![]() |
97 KB | The size of the Skaarj Queen compared to the player | 1 |
12:38, 30 July 2008 | SkaarjTrooper.jpg (file) | ![]() |
81 KB | 1 | |
12:38, 30 July 2008 | SkaarjGunner.jpg (file) | ![]() |
62 KB | 1 | |
12:38, 30 July 2008 | SkaarjOfficer.jpg (file) | ![]() |
76 KB | 1 | |
13:00, 30 July 2008 | SkaarjLord.jpg (file) | ![]() |
65 KB | 1 | |
13:00, 30 July 2008 | GiantSkaarj.jpg (file) | ![]() |
71 KB | 1 | |
13:01, 30 July 2008 | IceSkaarj.jpg (file) | ![]() |
50 KB | 1 | |
04:59, 5 August 2008 | BastiaanFrank.jpg (file) | ![]() |
21 KB | 2 | |
10:32, 5 August 2008 | DaveEwing.jpg (file) | ![]() |
20 KB | 1 | |
06:52, 6 August 2008 | Mercenary Size.png (file) | ![]() |
43 KB | The size of a Mercenary compared to the player | 1 |
16:45, 8 August 2008 | DM-BP2-GoopGod.gif (file) | ![]() |
253 KB | UT2004's level preview of DM-BP2-GoopGod | 1 |
16:46, 8 August 2008 | DM-BP2-Calandras.gif (file) | ![]() |
300 KB | UT2004's level preview of DM-BP2-Calandras | 1 |
16:17, 9 August 2008 | CTF-Chrome-Pickups.png (file) | ![]() |
61 KB | Weapons and power-up locations in CTF-Chrome The different shades indicate the height of the terrain, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup is not on the top-most floor. ==Legend== [[Image:UT2004Pick | 1 |
17:19, 9 August 2008 | CTF-FaceClassic-Pickups.png (file) | ![]() |
224 KB | == Summary == Weapons and power-up locations in CTF-FaceClassic The different shades indicate the height of the terrain, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup is not on the top-most floor. The brightl | 1 |
04:05, 10 August 2008 | BR-BridgeOfFate.gif (file) | ![]() |
207 KB | UT2004's level preview of BR-BridgeOfFate | 1 |
04:09, 10 August 2008 | BR-BridgeOfFate-Pickups.png (file) | ![]() |
87 KB | Weapons and pickup locations in BR-BridgeOfFate The different shades indicate the height of the terrain, where lighter = higher, and darker = lower ground. Faded icons indicate that the pickup is not on the top-most floor. The dark-brown area in the | 1 |
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