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Unreal II: The Awakening

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Revision as of 13:22, 13 July 2007 by W0rf (talk | contribs) (Maps)
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Unreal 2: The Awakening is described as a sequel to Unreal, though many of the story elements, including characters and locations, are entirely unrelated to the original. The game was released to stores on February 4, 2003.

History

Primary development on Unreal 2 was performed by Legend Entertainment, with some assistance by Epic Games, and published by Atari.

Demo

Release Details

  • February 4, 2003 - Unreal 2 release
  • December 9, 2003 - eXpanded MultiPlayer (XMP) addon

Reception

Game Content

Engine

Upon release, Unreal 2 utilized build 2001 of the Unreal Engine 2 (verify?). Upon release of the XMP addon, the game utilized build 2226. The game appears to use a different series of build enumerations from the base Unreal Engine, as the XMP release was described as build 6496, with patches to 6497 and 7710 (the latest patch).

Music

Gametypes

The base game of Unreal 2 is a single-player mission. A multiplayer addon was released in December 2003, known as XMP (eXpanded Multi-Player).

Weapons

Vehicles

Races

Characters

Maps

Single-Player
  • The First Level
  • The Last Level
XMP