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Difference between revisions of "Recurring maps"
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GreatEmerald (talk | contribs) (→Blockparty: Rocket Arena is semi official therefore fits here) |
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==Blockparty== | ==Blockparty== | ||
− | Block Party began life as part of [[Cedric 'Inoxx' Fiorentino]]'s Rocket Arena: UT map. Though never considered to be its own map, a custom map with just Block Party was created and eventually became popular as a 1-on-1 map. [[DM-AcidRain]] is virtually the same map as the version found in RA-Inoxx. | + | Block Party began life as part of [[Cedric 'Inoxx' Fiorentino]]'s Rocket Arena: UT map. Though never considered to be its own map, a custom map with just Block Party was created, looking exactly the way it looked in RA-Inoxx, and eventually became popular as a 1-on-1 map. [[DM-AcidRain]] is virtually the same map as the version found in RA-Inoxx. |
*[[DM-Blockparty]] (UT) | *[[DM-Blockparty]] (UT) | ||
Line 29: | Line 29: | ||
==Deck== | ==Deck== | ||
− | The Deck series is | + | The Deck series is the most popular bunch of [[deathmatch]] maps. Created by [[Elliot 'Myscha' Cannon|Elliot "Myscha the Sled Dog" Cannon]] and continued by [[Teddie Tapawan]], the series went on to be something Unreal Tournament fans would remember the series for. |
*[[DmDeck16]] (Unreal) | *[[DmDeck16]] (Unreal) | ||
Line 37: | Line 37: | ||
==Face== | ==Face== | ||
+ | CTF-Face was the trademark map for UT, as some would buy the game just to play multiplayer on it, which could be one reason why sales for UT were abnormally high compared to Unreal. Remakes were made, 3 by [[Cedric 'Inoxx' Fiorentino]] (Face][, Face-SE, Face3), the rest by Teddie Tapawan. This map as [[CTF-FaceClassic]] was, and still is, a very popular multiplayer venue in [[Unreal Tournament 2004]]. IUt is also played frequently among other maps in [[UT3]]'s popular, but bugged up, online play. | ||
+ | |||
*[[CTF-Face]], Facing Worlds (UT) | *[[CTF-Face]], Facing Worlds (UT) | ||
*[[CTF-Face-SE]], Facing Worlds Special Edition (UT) | *[[CTF-Face-SE]], Facing Worlds Special Edition (UT) | ||
Line 45: | Line 47: | ||
==Flux== | ==Flux== | ||
+ | Flux did not make an appearance in Unreal Tournament except for the PS2 and SDC versions. The author of the orgiginal, [[Juan Pancho 'XceptOne' Eekels]] remade it for [[Unreal Tournament 2003]] and was a somewhat popular map for mid-sized battles. | ||
+ | |||
*[[DM-Flux]] (UT PS2 version) [http://forums.epicgames.com/showthread.php?t=373231], [http://forums.beyondunreal.com/showthread.php?t=179070] | *[[DM-Flux]] (UT PS2 version) [http://forums.epicgames.com/showthread.php?t=373231], [http://forums.beyondunreal.com/showthread.php?t=179070] | ||
*[[DM-Flux2]] (UT2003, UT2004) | *[[DM-Flux2]] (UT2003, UT2004) | ||
==Gauntlet== | ==Gauntlet== | ||
+ | The Iron Gauntlet was one of 4 unsymmetrical [[Capture The Flag]] maps in Unreal Tournament (With [[CTF-EternalCave]], [[CTF-November]], and [[CTF-Command]]. Like [[DM-Tempest]], it was taken to [[Unreal Championship 2]] by the lead designer at Epic, [[Cliff Bleszinski]]. In UC2, it was the only unsymmetrical map in the game. | ||
+ | |||
*[[CTF-Gauntlet]], The Iron Gauntlet (UT) | *[[CTF-Gauntlet]], The Iron Gauntlet (UT) | ||
*[[CTF-GauntletII]], The Steel Gauntlet (UC2) | *[[CTF-GauntletII]], The Steel Gauntlet (UC2) | ||
==HealPod== | ==HealPod== | ||
+ | HealPod was the brainchild of both "[[Cliff Bleszinski|CliffyB]]" and [[Alan Willard]]. It is easy to tell who built the map in general, due to the architectural style (It was Alan). Cliff added the appropriate actors and the innovative "HealPod". They once again put their heads together for the Unreal Tournament game, but it didn't come fast enough to make the retail version, so it became part of [[Unreal Tournament#Bonus_Pack_1|Bonus Pack 1]]. | ||
+ | |||
*[[DmHealPod]] (Unreal) | *[[DmHealPod]] (Unreal) | ||
*[[DM-HealPodII]], HealPodII (UT) | *[[DM-HealPodII]], HealPodII (UT) | ||
==Hydro== | ==Hydro== | ||
+ | Hydro Bases was originally designed by [[Sidney 'Clawfist' Rauchberger]], who, at the time, had just been brought in by Epic Games to design maps. The map, unfortunately, was a download, as were the rest of his [[UT]] maps. It is not known who made CTF-Hydrosis, but it possibly could have been the same person. | ||
+ | |||
*[[CTF-Hydro16]], Hydro Bases (UT) | *[[CTF-Hydro16]], Hydro Bases (UT) | ||
*[[CTF-Hydrosis]] (UT3) | *[[CTF-Hydrosis]] (UT3) | ||
==HyperBlast== | ==HyperBlast== | ||
+ | Like [[DmHealPod]], DM-HyperBlast was created by 2 people, this time it was [[Cedric 'Inoxx' Fiorentino|Inoxx]] and [[Juan Pancho 'XceptOne' Eekels|XceptOne]]. Unlike HealPod, they never got around to a remake, so it was eventually remade by [[Rogelio Olguin]]. HyperBlast was merged with [[DM-Phobos]] to create [[DM-Deimos]] for [[Unreal Tournament 3]], which can't really be called a remake due to he many changes applied. | ||
+ | |||
*[[DM-HyperBlast]], HyperBlast (UT) | *[[DM-HyperBlast]], HyperBlast (UT) | ||
*[[DM-HyperBlast2]], HyperBlast2 (UT2004) | *[[DM-HyperBlast2]], HyperBlast2 (UT2004) | ||
Line 70: | Line 82: | ||
==Lament== | ==Lament== | ||
+ | Lament was the smallest [[Domination]] map in the series. The first edition was by [[Alan Willard]], the second was by Alan and [[Rich 'Akuma' Eastwood]]. | ||
+ | |||
*[[DOM-Lament]], Lament (UT) | *[[DOM-Lament]], Lament (UT) | ||
*[[DOM-LamentII]], LamentII (UT) | *[[DOM-LamentII]], LamentII (UT) | ||
==Mojo== | ==Mojo== | ||
+ | DM-Mojo was said to be a remake of [[DmCurse]], but it does not appear to look anything like Curse. But they do have one thing in common: They both were remade for [[Unreal Tournament]]. | ||
+ | |||
*[[DM-Mojo]], (Unreal, [[Fusion Map Pack|FMP]]) | *[[DM-Mojo]], (Unreal, [[Fusion Map Pack|FMP]]) | ||
*[[DM-MojoII]], MojoII (UT) | *[[DM-MojoII]], MojoII (UT) | ||
==Morbias== | ==Morbias== | ||
+ | Morbias was a popular map for Unreal multiplayer for its "stadium" style, and it was brought back several times. | ||
+ | |||
*[[DmMorbias]] (Unreal) | *[[DmMorbias]] (Unreal) | ||
*[[DM-MorbiasII]], MorbiasII (UT) | *[[DM-MorbiasII]], MorbiasII (UT) | ||
Line 116: | Line 134: | ||
==Other relations== | ==Other relations== | ||
− | |||
*[[DM-1on1-Serpentine]] (UT2003, UT2004) is a remake of a custom Quake 2 map. | *[[DM-1on1-Serpentine]] (UT2003, UT2004) is a remake of a custom Quake 2 map. |
Revision as of 18:31, 13 October 2008
This article lists recurring maps in the Unreal series.
Contents
Blockparty
Block Party began life as part of Cedric 'Inoxx' Fiorentino's Rocket Arena: UT map. Though never considered to be its own map, a custom map with just Block Party was created, looking exactly the way it looked in RA-Inoxx, and eventually became popular as a 1-on-1 map. DM-AcidRain is virtually the same map as the version found in RA-Inoxx.
- DM-Blockparty (UT)
- RA-Inoxx (UT: GOTY)
- DM-AcidRain, Acid Rain (UC2)
Coret
Coret Facility was featured in the demo version for UT and quickly became the most played online map among all the demo maps, and that was the "trademark" map for the demo. As for the full version of this game, its popularity was very high at the start but it started getting eaten up by CTF-Face. The UT3 version has been referred to as a great classic by gamers and many Coret-only servers have existed.
- CTF-Coret, Coret Facility (UT)
- CTF-Coret (UT3 map) (UT3)
Curse
Curse was a huge hit, but only the UT99 version (DM-Curse][). In UT2003/UT2004, it was popular for a little bit, but numerous changes eventually hurt its popularity.
- DmCurse (Unreal)
- DM-Curse][, CurseII (UT)
- DM-Curse3, (UT2003, UC)
- DM-Curse4, Curse4 (UT2004)
Cybrosis
The Unreal version of Cybrosis was great, but, for an unknown reason, failed to deliver. A remake of Cybrosis was made for UT:GOTY as an experiment, and the map was apparently much more liked by players. A CTF version also appeared, with the electrical trap removed.
- DM-Cybrosis (Unreal, FMP)
- DM-CybrosisII (CTF-CybrosisII), Cybrosis][ (UT)
Deck
The Deck series is the most popular bunch of deathmatch maps. Created by Elliot "Myscha the Sled Dog" Cannon and continued by Teddie Tapawan, the series went on to be something Unreal Tournament fans would remember the series for.
- DmDeck16 (Unreal)
- DM-Deck16II, Deck16][ (UT)
- DM-Deck17, Deck 17 (UT2004)
- DM-Deck, Deck (UT3)
Face
CTF-Face was the trademark map for UT, as some would buy the game just to play multiplayer on it, which could be one reason why sales for UT were abnormally high compared to Unreal. Remakes were made, 3 by Cedric 'Inoxx' Fiorentino (Face][, Face-SE, Face3), the rest by Teddie Tapawan. This map as CTF-FaceClassic was, and still is, a very popular multiplayer venue in Unreal Tournament 2004. IUt is also played frequently among other maps in UT3's popular, but bugged up, online play.
- CTF-Face, Facing Worlds (UT)
- CTF-Face-SE, Facing Worlds Special Edition (UT)
- CTF-FaceII, Facing Worlds II (UT)
- CTF-Face3, (UT2003, UT2004)
- CTF-FaceClassic, Face Classic (UT2004)
- CTF-FacingWorlds (UT3 bonus pack)
Flux
Flux did not make an appearance in Unreal Tournament except for the PS2 and SDC versions. The author of the orgiginal, Juan Pancho 'XceptOne' Eekels remade it for Unreal Tournament 2003 and was a somewhat popular map for mid-sized battles.
Gauntlet
The Iron Gauntlet was one of 4 unsymmetrical Capture The Flag maps in Unreal Tournament (With CTF-EternalCave, CTF-November, and CTF-Command. Like DM-Tempest, it was taken to Unreal Championship 2 by the lead designer at Epic, Cliff Bleszinski. In UC2, it was the only unsymmetrical map in the game.
- CTF-Gauntlet, The Iron Gauntlet (UT)
- CTF-GauntletII, The Steel Gauntlet (UC2)
HealPod
HealPod was the brainchild of both "CliffyB" and Alan Willard. It is easy to tell who built the map in general, due to the architectural style (It was Alan). Cliff added the appropriate actors and the innovative "HealPod". They once again put their heads together for the Unreal Tournament game, but it didn't come fast enough to make the retail version, so it became part of Bonus Pack 1.
- DmHealPod (Unreal)
- DM-HealPodII, HealPodII (UT)
Hydro
Hydro Bases was originally designed by Sidney 'Clawfist' Rauchberger, who, at the time, had just been brought in by Epic Games to design maps. The map, unfortunately, was a download, as were the rest of his UT maps. It is not known who made CTF-Hydrosis, but it possibly could have been the same person.
- CTF-Hydro16, Hydro Bases (UT)
- CTF-Hydrosis (UT3)
HyperBlast
Like DmHealPod, DM-HyperBlast was created by 2 people, this time it was Inoxx and XceptOne. Unlike HealPod, they never got around to a remake, so it was eventually remade by Rogelio Olguin. HyperBlast was merged with DM-Phobos to create DM-Deimos for Unreal Tournament 3, which can't really be called a remake due to he many changes applied.
- DM-HyperBlast, HyperBlast (UT)
- DM-HyperBlast2, HyperBlast2 (UT2004)
- DM-Deimos (UT3), mixes HyperBlast and Phobos map aspects
Koos
- DM-KGalleon, Koos Galleon (UT)
- DM-KoosBarge, Koos Barge (UT3)
Lament
Lament was the smallest Domination map in the series. The first edition was by Alan Willard, the second was by Alan and Rich 'Akuma' Eastwood.
- DOM-Lament, Lament (UT)
- DOM-LamentII, LamentII (UT)
Mojo
DM-Mojo was said to be a remake of DmCurse, but it does not appear to look anything like Curse. But they do have one thing in common: They both were remade for Unreal Tournament.
Morbias
Morbias was a popular map for Unreal multiplayer for its "stadium" style, and it was brought back several times.
- DmMorbias (Unreal)
- DM-MorbiasII, MorbiasII (UT)
- DM-Gael (UT2003/UT2004), mixes aspects from DM-MorbiasII and DM-Fractal.
- DM-Morbias3, Morbias (UC2)
- DM-Morbias (UT3 bonus pack)
Morpheus
- DM-Morpheus, Morpheus (UT)
- DM-Plunge, Plunge (UT2003, UT2004)
- DM-Morpheus3, Morpheus3 (UT2004)
November
- CTF-November, November Sub Pen (UT)
- CTF-December (UT2003, UT2004)
- CTF-January, (UT2004)
Orbital
- CTF-Orbital, Orbital Station 12 (UT)
- CTF-Orbital2, (UT2003, UT2004)
Phobos
- DM-Phobos, Phobos Moon (UT)
- DM-Phobos2, Phobos Moon 2 (UT2003, UT2004)
- DM-Deimos (UT3), mixes Phobos and HyperBlast map aspects
Shrapnel
- DM-Shrapnel, (Unreal, FMP)
- DM-ShrapnelII, ShrapnelII (UT)
Tempest
- DM-Tempest, Tempest (UT)
- DM-Tempest2, Tempest (UC2)
Torlan
- ONS-Torlan, Torlan (UT2004)
- WAR-Torlan (UT3)
Other relations
- DM-1on1-Serpentine (UT2003, UT2004) is a remake of a custom Quake 2 map.