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From Liandri Archives
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- 07:53, 2 May 2008 (diff | hist) . . (-47) . . m Raw Steel (â to quote)
- 07:32, 2 May 2008 (diff | hist) . . (+784) . . Invasion (Expanded)
- 07:19, 2 May 2008 (diff | hist) . . (+132) . . N File:Invasion.png (The Invasion gametype screen in UT2004) (current)
- 07:04, 2 May 2008 (diff | hist) . . (+164) . . N Talk:Fly (New page: ==Name== Is it really called "fly"? I always thought it's a RazorFly, just like it appears in UnrealEd? --~~~~) (current)
- 07:01, 2 May 2008 (diff | hist) . . (+9) . . m Operation Talon Hunter (Stub - at least a category needed?)
- 05:54, 2 May 2008 (diff | hist) . . (+5,188) . . Neve's Crossing (Expanded)
- 04:47, 2 May 2008 (diff | hist) . . (-6) . . Prisoner 849 (Changed the infobox so won't add to Category:Tournament Characters)
- 04:42, 2 May 2008 (diff | hist) . . (+1,052) . . Prisoner 849 (It is unknown if the prisoner is Gina - expanded and added a "picture")
- 04:14, 2 May 2008 (diff | hist) . . (+113) . . N File:Unknown.png (The "Unknown" portrait, used in UT2004.) (current)
- 14:10, 1 May 2008 (diff | hist) . . (+17) . . m Talk:TCA Atlantis (style)
- 05:03, 1 May 2008 (diff | hist) . . (+361) . . Talk:TCA Atlantis
- 13:30, 30 April 2008 (diff | hist) . . (+687) . . Talk:TCA Atlantis
- 11:31, 30 April 2008 (diff | hist) . . (+100) . . Template talk:Unreal 2: The Awakening single player
- 11:31, 30 April 2008 (diff | hist) . . (-1) . . m Template:Unreal 2: The Awakening single player (current)
- 11:30, 30 April 2008 (diff | hist) . . (+65) . . N Template talk:Unreal 2 - The Awakening single player (Template talk:Unreal 2 - The Awakening single player moved to Template talk:Unreal 2: The Awakening single player: Correct style) (current)
- 11:30, 30 April 2008 (diff | hist) . . (+60) . . N Template:Unreal 2 - The Awakening single player (Template:Unreal 2 - The Awakening single player moved to Template:Unreal 2: The Awakening single player: Correct style) (current)
- 11:30, 30 April 2008 (diff | hist) . . (0) . . m Template talk:Unreal 2: The Awakening single player (Template talk:Unreal 2 - The Awakening single player moved to Template talk:Unreal 2: The Awakening single player: Correct style)
- 11:30, 30 April 2008 (diff | hist) . . (0) . . m Template:Unreal 2: The Awakening single player (Template:Unreal 2 - The Awakening single player moved to Template:Unreal 2: The Awakening single player: Correct style)
- 08:22, 30 April 2008 (diff | hist) . . (+222) . . N Template talk:Unreal 2: The Awakening single player (New page: What do you think about this template? And about it's name? Should there be a '-' mark or a ':' mark there? And would another ':' sign ruin the Template: URL? --~~~~)
- 08:21, 30 April 2008 (diff | hist) . . (+1) . . m Template:Unreal 2: The Awakening single player
- 08:20, 30 April 2008 (diff | hist) . . (+522) . . N Template:Unreal 2: The Awakening single player (New page: {{navbox | name=Unreal 2: The Awakening single player | title={{nowrap|Unreal 2: The Awakening Single Player}} | body= {{nowrap|''Avalon (preface) •}} {{nowrap|''Sanctuary ...)
- 08:17, 30 April 2008 (diff | hist) . . (+1) . . m Unreal II: The Awakening (→Single Player: More official names + Avalon solution)
- 08:05, 30 April 2008 (diff | hist) . . (+6) . . m Unreal II: The Awakening (→Single Player: Official names given, first one is TCA Base as there are two Avalons - do we need Atlantis?)
- 07:58, 30 April 2008 (diff | hist) . . (+154) . . N Template talk:Unreal - Return to Na Pali single player (New page: The walkthroughs completed. Let's move on to Unreal 2 walkthroughs or clearing stubs here. --~~~~) (current)
- 07:57, 30 April 2008 (diff | hist) . . (+13) . . m Inside UMS Prometheus (→Walkthrough: Stub)
- 07:56, 30 April 2008 (diff | hist) . . (+13) . . m Approaching UMS Prometheus (→Walkthrough: Stub)
- 07:55, 30 April 2008 (diff | hist) . . (+9) . . m Glathriel Village (part 2) (→Walkthrough: Links + stub)
- 07:54, 30 April 2008 (diff | hist) . . (+13) . . m Glathriel Village (part 1) (→Walkthrough: Stub)
- 07:53, 30 April 2008 (diff | hist) . . (+1) . . m The Eldora Well (→Walkthrough: Oops)
- 07:53, 30 April 2008 (diff | hist) . . (+12) . . m The Eldora Well (→Walkthrough: Stub)
- 07:52, 30 April 2008 (diff | hist) . . (+12) . . Neve's Crossing (→Walkthrough: Link + stub)
- 07:51, 30 April 2008 (diff | hist) . . (+13,312) . . N Escape from Na Pali (New page: '''Escape from Na Pali''' is the seventeenth and the last level of Unreal - Return to Na Pali single player campaign. This name might also mean the actual action of escaping the planet...)
- 11:10, 29 April 2008 (diff | hist) . . (+13) . . m The Corrupt (→Unreal Tournament 3: Stub)
- 11:07, 29 April 2008 (diff | hist) . . (+57) . . Talk:TCA Atlantis (→Uxan corporation?)
- 11:04, 29 April 2008 (diff | hist) . . (+309) . . Talk:TCA Atlantis (New section: Uxan corporation?)
- 07:13, 29 April 2008 (diff | hist) . . (+10,615) . . N Gala's Peak (New page: '''Gala's Peak''' is the sixteenth level of Unreal - Return to Na Pali single player campaign. ;Author: Nivlek ;Description: You are up in the mountains. Having dropped through a ...)
- 14:02, 28 April 2008 (diff | hist) . . (+362) . . Talk:Nali
- 10:37, 28 April 2008 (diff | hist) . . (+3,211) . . N Watcher of the Skies (New page: '''Watcher of the Skies''' is the fifteenth level of Unreal - Return to Na Pali single player campaign. ;Author: Nivlek ;Description: Your travels through the Skaarj plant have le...)
- 09:20, 27 April 2008 (diff | hist) . . (+269) . . Talk:James Schmalz
- 04:28, 26 April 2008 (diff | hist) . . (+2,415) . . Cut content of Unreal II (→Weapons: Added loads of new info - thanks to Leo(T.C.K.))
- 03:12, 26 April 2008 (diff | hist) . . (-1,313) . . Cut content of Unreal II (→Technologies: - The GOLEM was used after all...)
- 11:46, 25 April 2008 (diff | hist) . . (-10) . . m Thunder Crash (→Annaka: Quotes from "â")
- 04:48, 25 April 2008 (diff | hist) . . (+18) . . N Pupa (Redirecting to Pupae) (current)
- 04:47, 25 April 2008 (diff | hist) . . (+26,777) . . N Bounds of Foundry (New page: '''Bounds of Foundry''' is the fourteenth level of Unreal - Return to Na Pali single player campaign. ;Description: Reaching the fringes of the Tarydium processing and purification pl...)
- 04:51, 21 April 2008 (diff | hist) . . (+212) . . Talk:DM-CarbonFire (current)
- 10:13, 20 April 2008 (diff | hist) . . (+261) . . Talk:DM-CarbonFire
- 06:12, 20 April 2008 (diff | hist) . . (-29) . . m DM-Deimos (Another cleanup, guess needs re-writing)
- 06:10, 20 April 2008 (diff | hist) . . (+27) . . DM-CarbonFire (Clean up, still needs help)
- 02:40, 20 April 2008 (diff | hist) . . (+254) . . Talk:TCA Atlantis
- 16:21, 19 April 2008 (diff | hist) . . (+646) . . Talk:TCA Atlantis
- 10:58, 19 April 2008 (diff | hist) . . (+636) . . Foundry Tarydium Plant (Done)
- 06:19, 19 April 2008 (diff | hist) . . (+23,661) . . N Foundry Tarydium Plant (Still editing - please wait, need to restart PC)
- 04:57, 19 April 2008 (diff | hist) . . (+142) . . Talk:Rocket Pack
- 13:10, 18 April 2008 (diff | hist) . . (+493) . . Talk:Rocket Pack
- 13:05, 18 April 2008 (diff | hist) . . (+938) . . Talk:TCA Atlantis
- 05:50, 18 April 2008 (diff | hist) . . (+6,640) . . N Nagomi Passage (dawn) (New page: The '''Nagomi Passage''' is the twelfth level of the Unreal - Return to Na Pali single player campaign. It is the only hub level left from Unreal Beta, and it's not even a truly hub ma...)
- 04:57, 18 April 2008 (diff | hist) . . (+225) . . N Talk:Survival (New page: Please add UT3 info and update UC2 info if you can, as now it still says "it is rumored that UT3 will have..." and UC2 section doesn't quite give any info. Stub? --~~~~) (current)
- 04:43, 18 April 2008 (diff | hist) . . (+278) . . Talk:Rocket Pack
- 14:26, 17 April 2008 (diff | hist) . . (+301) . . Talk:Rocket Pack
- 08:21, 17 April 2008 (diff | hist) . . (+336) . . DM-Insidious (+ Trivia)
- 07:25, 17 April 2008 (diff | hist) . . (+31) . . N Can of 12 Eightballs (Redirecting to Rocket Pack#Unreal)
- 07:24, 17 April 2008 (diff | hist) . . (+20,194) . . N Velora Temple (New page: The '''Velora Temple''' is the eleventh level of the Unreal - Return to Na Pali single player campaign. In Unreal Beta, the level was named ''Aztec''. ; Author: Shane Caudle ; Des...)
- 11:46, 16 April 2008 (diff | hist) . . (+192) . . Talk:Rocket Pack
- 05:36, 16 April 2008 (diff | hist) . . (+252) . . Talk:Rocket Pack
- 12:10, 15 April 2008 (diff | hist) . . (+716) . . Talk:Eizo VI-C (→Other picture)
- 12:04, 15 April 2008 (diff | hist) . . (+210) . . Talk:Rocket Pack
- 09:00, 15 April 2008 (diff | hist) . . (+3,572) . . N Rocket Pack (New page: A '''Rocket Pack''' is the ammunition for the Rocket Launcher. Rocket packs are in all of the Unreal series games, only named differently. Usually, the packs contain 12 rockets, bu...)
- 08:00, 15 April 2008 (diff | hist) . . (+25) . . N Toxin Suit (Redirecting to Pickup Items) (current)
- 07:56, 15 April 2008 (diff | hist) . . (+9,562) . . N Nagomi Passage (New page: Nagomi Passage is the tenth level of Unreal - Return to Na Pali single player campaign. It was changed from the Unreal Beta version, but it still acts as the only two-way hub level in ...)
- 07:35, 15 April 2008 (diff | hist) . . (+9) . . m UMS Prometheus (Stub tag)
- 07:27, 15 April 2008 (diff | hist) . . (+107) . . Nm Template talk:Vehicles (Out of the Most Wanted Page list.)
- 07:16, 15 April 2008 (diff | hist) . . (+44) . . m Eizo VI-C (→Fauna: Added a link to the main article and updated the picture to the animated version)
- 07:13, 15 April 2008 (diff | hist) . . (+131) . . Animals in Unreal 2 (Images added)
- 07:12, 15 April 2008 (diff | hist) . . (+120) . . N File:Mukhogg.gif (A Mukhogg, a mesh and the place they are found in) (current)
- 07:02, 15 April 2008 (diff | hist) . . (+144) . . N File:KSprout2.gif (A Killer Sprout of Unreal 2. Displaying a mesh and the place it is found.) (current)
- 06:37, 15 April 2008 (diff | hist) . . (+17) . . Mukhogg (The main article is at Unreal 2 animals) (current)
- 07:11, 14 April 2008 (diff | hist) . . (+2,835) . . Animals in Unreal 2 (+ Killer Sprout, Killer Tadpole and Mukhogg)
- 06:03, 14 April 2008 (diff | hist) . . (+174) . . N Talk:Purgatory (New page: ''Although levels set on Purgatory appear in UT2003/4'' - what exactly? Would be good to know. Like CTF-Magma? --~~~~)
- 06:02, 14 April 2008 (diff | hist) . . (+233) . . Talk:Unreal Championship (→Story?)
- 05:53, 14 April 2008 (diff | hist) . . (+161) . . N Talk:Manta (enemy) (New page: == Character? == Character? Manta is really not a character. More logical if it was Animal+Enemy. --~~~~)
- 05:50, 14 April 2008 (diff | hist) . . (+309) . . Category talk:Unreal Tournament teams (current)
- 12:05, 13 April 2008 (diff | hist) . . (+12) . . m Spire Valley (Link)
- 11:56, 13 April 2008 (diff | hist) . . (0) . . m Na Pali Haven (Links)
- 11:55, 13 April 2008 (diff | hist) . . (+7) . . m Na Pali Haven (→Walkthrough: Link)
- 11:54, 13 April 2008 (diff | hist) . . (+7) . . m Gateway to Na Pali (→Walkthrough: Link)
- 11:52, 13 April 2008 (diff | hist) . . (0) . . m Skaarj (→Warlord: Link)
- 11:48, 13 April 2008 (diff | hist) . . (-5) . . m CTF-LavaGiant (→PickUps: Cleanup)
- 11:46, 13 April 2008 (diff | hist) . . (-2) . . m CTF-CybrosisII (→PickUps: Cleanup)
- 11:42, 13 April 2008 (diff | hist) . . (0) . . m DM-1on1-Mixer (Link)
- 11:41, 13 April 2008 (diff | hist) . . (0) . . m DM-1on1-Irondust (Link)
- 11:36, 13 April 2008 (diff | hist) . . (+30) . . N Unreal Tournament - GOTY (Redirecting to Unreal Tournament) (current)
- 11:35, 13 April 2008 (diff | hist) . . (+18) . . N Shield belt (Redirecting to Armor) (current)
- 11:34, 13 April 2008 (diff | hist) . . (+1) . . m DM-CurseII (→PickUps: Typo)
- 11:31, 13 April 2008 (diff | hist) . . (+45) . . N Category:Unreal Tournament teams (Redirecting to Category:Unreal Tournament Teams)
- 11:29, 13 April 2008 (diff | hist) . . (0) . . m DM-Codex (→Item list: Cleanup)
- 11:26, 13 April 2008 (diff | hist) . . (-3) . . m DM-Barricade (Quote sign)
- 11:26, 13 April 2008 (diff | hist) . . (-1) . . m DM-Barricade (→PickUps: Cleanup)
- 11:14, 13 April 2008 (diff | hist) . . (+806) . . N King of the Hill (New page: '''King of the Hill''' is a gametype of Unreal. It is the early version of the Unreal Tournament 2003 (and later) gametype Mutant. The game starts as in Deathmatch, but the...) (current)
- 11:13, 13 April 2008 (diff | hist) . . (+36) . . N Energy Amplifier (Redirecting to Damage Amplifier#Unreal) (current)
- 10:52, 13 April 2008 (diff | hist) . . (+732) . . N Cloak Match (New page: '''Cloak Match''' is a gametype featured in Unreal - Return to Na Pali. It appears to be the early version of the Mutant gametype. The player who scores a first blood is cloaked - ...) (current)
- 10:44, 13 April 2008 (diff | hist) . . (+25) . . Nm Marine match (Redirecting to Marine Match) (current)
- 10:43, 13 April 2008 (diff | hist) . . (+450) . . Talk:Marine Match (→Multiplayer?) (current)
- 10:01, 13 April 2008 (diff | hist) . . (+90) . . Animals in Unreal 2 (→Flying Snake: Picture added)
- 09:58, 13 April 2008 (diff | hist) . . (+163) . . N File:FlyingSnake.gif (A flying Snake of Unreal 2: *On Severnaya in the sky, UnrealEd screenshot *As a mesh) (current)
- 09:39, 13 April 2008 (diff | hist) . . (+76) . . Animals in Unreal 2 (→Cockroach: Image added)
- 09:37, 13 April 2008 (diff | hist) . . (+154) . . N File:Cockroach.gif (A Cockroach of Unreal 2. In two positions: *As seen on Severnaya *As a mesh) (current)
- 09:26, 13 April 2008 (diff | hist) . . (+101) . . Animals in Unreal 2 (Cyprid image added)
- 09:24, 13 April 2008 (diff | hist) . . (+212) . . N File:Cyprid.gif (A cyprid, unused creature of Unreal 2. Animated in two frames: *A cyprid in the scenery it could have been *The mesh of a cyprid, above view.) (current)
- 09:07, 13 April 2008 (diff | hist) . . (+49) . . Unreal II: The Awakening (→Races: Animals added + sorted alphabetically)
- 09:01, 13 April 2008 (diff | hist) . . (+4,252) . . N Animals in Unreal 2 (Not finished yet!)
- 07:12, 13 April 2008 (diff | hist) . . (0) . . Takkra (Image added)
- 07:11, 13 April 2008 (diff | hist) . . (+196) . . N File:Takkra.gif (The Takkra of Unreal 2 in three positions: *As a weapon *In the place they were found, Na Koja Abad *The mesh in UnrealEd) (current)
- 13:40, 12 April 2008 (diff | hist) . . (+2,490) . . N Takkra (New page: {{Infobox Weapon| The Takkra|Image:Takkra.PNG|| ; Primary fire : Type: Activation : Damage: NA : Fire rate: 0.6/s : Reload time: NA ; Secondary fire : Type: Activation : Damage: NA : Fire ...)
- 03:59, 12 April 2008 (diff | hist) . . (+2) . . Assault Rifle (→Unreal 2: Image updated)
- 03:58, 12 April 2008 (diff | hist) . . (+127) . . N File:U2 CAR Anim.gif (The Combat Assault Rifle of Unreal 2 in three positions.) (current)
- 10:12, 9 April 2008 (diff | hist) . . (+65) . . m Talk:Mercenary (→Demon crater?)
- 10:12, 9 April 2008 (diff | hist) . . (+164) . . N Talk:Mercenary (New page: == Demon crater? == ''and brought inside the Demon Crater'' Didn't see any mercs in that map. They appear in the Mothership itself, but not the Demon Crater, right?)
- 14:21, 8 April 2008 (diff | hist) . . (+57) . . m DM-Phobos2 (Disambiguation)
- 14:20, 8 April 2008 (diff | hist) . . (+57) . . m DM-Phobos (Disambiguation)
- 14:19, 8 April 2008 (diff | hist) . . (+59) . . m DM-Morpheus3 (Disambiguation)
- 14:19, 8 April 2008 (diff | hist) . . (+59) . . m DM-Plunge (Disambiguation)
- 14:19, 8 April 2008 (diff | hist) . . (+59) . . m DM-Morpheus (Disambiguation)
- 14:18, 8 April 2008 (diff | hist) . . (+58) . . m DM-Morbias (Disambiguation)
- 14:17, 8 April 2008 (diff | hist) . . (+111) . . m DM-Gael (Disambiguation)
- 14:16, 8 April 2008 (diff | hist) . . (+67) . . m DM-MorbiasII (Disambiguation + stub)
- 14:15, 8 April 2008 (diff | hist) . . (+66) . . m DOM-LamentII (Disambiguation + stub)
- 14:14, 8 April 2008 (diff | hist) . . (+57) . . m DOM-Lament (Disambiguation)
- 14:14, 8 April 2008 (diff | hist) . . (+61) . . m DM-HyperBlast2 (Disambiguation)
- 14:13, 8 April 2008 (diff | hist) . . (+61) . . m DM-HyperBlast (Disambiguation)
- 14:12, 8 April 2008 (diff | hist) . . (+59) . . m CTF-GauntletII (Disambiguation)
- 14:12, 8 April 2008 (diff | hist) . . (+59) . . m CTF-Gauntlet (Disambiguation)
- 14:08, 8 April 2008 (diff | hist) . . (+350) . . Talk:Recurring maps (New section: Assault maps)
- 07:33, 6 April 2008 (diff | hist) . . (-7) . . m Flak Cannon (Style)
- 07:47, 5 April 2008 (diff | hist) . . (+460) . . Rocket Launcher (→Unreal 2: More info)
- 07:41, 5 April 2008 (diff | hist) . . (+1,936) . . Energy Rifle (Expanded)
- 07:40, 5 April 2008 (diff | hist) . . (+23) . . N Force wall (Redirecting to Force Wall) (current)
- 07:21, 5 April 2008 (diff | hist) . . (+788) . . Assault Rifle (→Unreal 2: More info)
- 07:13, 5 April 2008 (diff | hist) . . (+983) . . Flamethrower (More info)
- 07:03, 5 April 2008 (diff | hist) . . (+520) . . Shotgun (Some more info)
- 03:16, 5 April 2008 (diff | hist) . . (+165) . . Talk:AS-Mazon (→War Machines?)
- 03:12, 5 April 2008 (diff | hist) . . (+159) . . Talk:Flamethrower (→Damage type?) (current)
- 03:10, 5 April 2008 (diff | hist) . . (+166) . . Talk:Unreal Tournament 2003
- 03:09, 5 April 2008 (diff | hist) . . (+215) . . Category talk:Weapons (→Alphabet sections?)
- 14:51, 4 April 2008 (diff | hist) . . (+198) . . Category talk:Weapons (→Alphabet sections?)
- 14:49, 4 April 2008 (diff | hist) . . (+212) . . Talk:Unreal Tournament 2003
- 14:39, 4 April 2008 (diff | hist) . . (+160) . . Talk:Deployables (→XMP Gunner mines)
- 14:37, 4 April 2008 (diff | hist) . . (+4) . . m Talk:Unreal Tournament 2003 (cleared)
- 14:37, 4 April 2008 (diff | hist) . . (+152) . . Talk:Unreal Tournament 2003
- 14:32, 4 April 2008 (diff | hist) . . (-13) . . m Unreal Tournament 2003 (→Music: Spelling)
- 14:31, 4 April 2008 (diff | hist) . . (+82) . . Unreal Tournament 2003 (→Gametypes: Epic BP added + sorted alphabetically)
- 14:25, 4 April 2008 (diff | hist) . . (+675) . . Unreal Tournament 2003 (→Maps: Community BP maps added)
- 14:14, 4 April 2008 (diff | hist) . . (-1) . . m Unreal Tournament 2003 (→Community Bonus Pack: spelling)
- 14:13, 4 April 2008 (diff | hist) . . (+232) . . Unreal Tournament 2003 (→Bonus Content: Community Bonus Pack added)
- 13:59, 4 April 2008 (diff | hist) . . (+256) . . Unreal II: The Awakening (→Weapons: Updated links and names)
- 13:58, 4 April 2008 (diff | hist) . . (-106) . . Deployables (→Unreal 2: No mines there, but proximity sensor? Didn't see one though)
- 13:48, 4 April 2008 (diff | hist) . . (+353) . . N Talk:Flamethrower (New page: == Damage type? == Anyone have an idea what kind of a weapon type does the Flamethrower belong to? In the source it says that it uses particles for effects and probably for damaging (not s...)
- 13:45, 4 April 2008 (diff | hist) . . (-29) . . m Flamethrower (Category fix - what kind of a weapon is this?)
- 13:44, 4 April 2008 (diff | hist) . . (+2,344) . . N Flamethrower (New page: {{Infobox Weapon| UA69 "Vulcan" Flamethrower|Image:U2_VFThrower.PNG|| ; Primary fire : Type: Particles (thermal) : Damage: ? : Fire rate: 10/s : Reload time: 2.5s ; Secondary fire : Type: ...)
- 12:59, 4 April 2008 (diff | hist) . . (+254) . . Category talk:Weapons (→Alphabet sections?)
- 08:25, 31 March 2008 (diff | hist) . . (-4) . . m Minor characters in Unreal 2 (→Binelli: Fixed link)
- 08:20, 31 March 2008 (diff | hist) . . (+163) . . Bio Rifle (→Unreal)
- 08:12, 31 March 2008 (diff | hist) . . (-8) . . m Bio Rifle (No need for a long incomplete list)
- 08:07, 31 March 2008 (diff | hist) . . (+22) . . Nm Biorifle (Redirect) (current)
- 08:02, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FacingWorlds (Disambiguation added)
- 08:01, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FaceClassic (Disambiguation added)
- 08:00, 31 March 2008 (diff | hist) . . (+55) . . m CTF-FaceII (Disambiguation added)
- 07:59, 31 March 2008 (diff | hist) . . (+55) . . m CTF-Face-SE (Disambiguation added)
- 07:59, 31 March 2008 (diff | hist) . . (+55) . . m CTF-Face (Disambiguation added)
- 07:10, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck (Disambiguation added)
- 07:08, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck17 (Disambiguation added)
- 07:07, 31 March 2008 (diff | hist) . . (+55) . . m DM-Deck16II (Disambiguation added)
- 07:04, 31 March 2008 (diff | hist) . . (+56) . . m DM-Curse4 (Disambiguation added)
- 07:02, 31 March 2008 (diff | hist) . . (+56) . . DM-CurseII (Disambiguation added)
- 06:59, 31 March 2008 (diff | hist) . . (+432) . . DM-CurseII (→Item list)
- 06:27, 31 March 2008 (diff | hist) . . (+8) . . m Recurring maps (→Morpheus)
- 06:21, 31 March 2008 (diff | hist) . . (+32) . . Recurring maps (→Morpheus)
- 10:33, 29 March 2008 (diff | hist) . . (+220) . . Talk:AS-Mazon (→War Machines?)
- 08:56, 28 March 2008 (diff | hist) . . (+22) . . N InstaGib (Redirecting to Instagib) (current)
- 08:54, 28 March 2008 (diff | hist) . . (+29) . . N Enhanced Shock Rifle (Redirecting to Instagib#Weapon) (current)
- 08:48, 28 March 2008 (diff | hist) . . (+197) . . N File:U2 SC.PNG (A Singularity Cannon of Unreal 2 pickup on the left and the 1st person view model on the right, in the Dorian Grey background.) (current)
- 08:44, 28 March 2008 (diff | hist) . . (+2,711) . . N Singularity Cannon (New page: {{Infobox Weapon| Singularity Cannon|Image:U2_SC.PNG|| ; Primary fire : Type: Black Hole projectile : Damage: ∞ : Fire rate: 0.25/s : Reload time: 4s ; Ammunition : Weapon pickup: 667 : ...)
- 07:23, 28 March 2008 (diff | hist) . . (+54) . . m Target Painter (→Unreal Tournament 2004: Style and ammunition is not (none) but Not Applicable.)
- 07:18, 28 March 2008 (diff | hist) . . (+1) . . m Sniper Rifle (→Unreal Tournament 3: Link spelling)
- 12:44, 25 March 2008 (diff | hist) . . (+98) . . m Spire Valley (Oops, the ending tags)
- 12:42, 25 March 2008 (diff | hist) . . (+13,990) . . N Spire Valley (New page: The '''Spire Valley''' is the ninth level of the Return to Na Pali single player. ;Description: The outlook is bleak. Once again you are all alone on the planet's surface with nowhere...)
- 09:38, 25 March 2008 (diff | hist) . . (+26) . . m Talk:Turrets (Back->Pack...)
- 03:38, 25 March 2008 (diff | hist) . . (+713) . . Brute (Relationship with other creatures)
- 03:24, 25 March 2008 (diff | hist) . . (+920) . . Talk:Shian (→Creatures)
- 03:15, 25 March 2008 (diff | hist) . . (+293) . . Talk:Derezzing (New section: Weapon derezzing?)
- 03:09, 25 March 2008 (diff | hist) . . (+109) . . Derezzing (→Unreal and Return to Na Pali: There are flies!)
- 03:07, 25 March 2008 (diff | hist) . . (+467) . . N Talk:Turrets (New page: Shouldn't Automatic Turrets/Cannons be here as well? Like the Minigun Turret of UT and the Shock Cannon of UT. There are more though (can be at least 20 I think). In the Assault Bonus Back...)
- 15:58, 23 March 2008 (diff | hist) . . (+90) . . m Category talk:Weapons (→Alphabet sections?: Signature, keep forgetting...)
- 15:57, 23 March 2008 (diff | hist) . . (+276) . . Category talk:Weapons (→Alphabet sections?)
- 15:53, 23 March 2008 (diff | hist) . . (-132) . . Shian (→Sea creatures: Adjusted, see the talk page)
- 15:50, 23 March 2008 (diff | hist) . . (+64) . . m Talk:Shian (→Creatures: Signature...)
- 15:50, 23 March 2008 (diff | hist) . . (+409) . . Talk:Shian (→Creatures)
- 05:31, 21 March 2008 (diff | hist) . . (+51) . . m Shotgun (Added categories)
- 05:28, 21 March 2008 (diff | hist) . . (+1,233) . . Cut content of Unreal II (→Armor changing: Added a Skin Selection)
- 05:27, 21 March 2008 (diff | hist) . . (+186) . . N File:LiandriAngelGold.PNG (A gold light Liandri Angel skin, not used in Unreal 2, might have been an inspiration for an UT2004 loading screen.) (current)
- 05:23, 21 March 2008 (diff | hist) . . (+154) . . N File:U2 RedSkaarj.PNG (A picture showing a heavy Skaarj in red team. This skin was never used in Unreal 2.) (current)
- 05:05, 21 March 2008 (diff | hist) . . (+97) . . Cut content of Unreal II (→Races: Main article tags and more information about the Shian)
- 04:59, 21 March 2008 (diff | hist) . . (+888) . . Shian (Added section Sea Creatures)
- 04:57, 21 March 2008 (diff | hist) . . (+133) . . N File:U2 SchoolFish.PNG (A School Fish, creature of the Shian ocean, cut from the game.) (current)
- 04:55, 21 March 2008 (diff | hist) . . (+135) . . N File:U2 PinWheelF.PNG (A Pinwheel Fish, creature of the Shian ocean, cut from the game.) (current)
- 04:53, 21 March 2008 (diff | hist) . . (+134) . . N File:U2 Parata.PNG (A Parata, probably lived in the Shian ocean, cut from the game.) (current)
- 04:47, 21 March 2008 (diff | hist) . . (+136) . . N File:U2 KTadPole.PNG (A Killer Tadpole, creature of the Shian ocean, cut from the game.) (current)
- 04:41, 21 March 2008 (diff | hist) . . (+135) . . N File:U2 KSprout.PNG (A Killer Sprout, creature of the Shian ocean, cut from the game.) (current)
- 04:39, 21 March 2008 (diff | hist) . . (+139) . . N File:U2 Diver.PNG (A Diver of Unreal 2, creature of the Shian ocean, cut from the game.) (current)
- 04:37, 21 March 2008 (diff | hist) . . (+147) . . N File:U2 BellowFish.PNG (A Bellow Fish mesh, was a sea creature of the Shian ocean, cut from the game) (current)
- 04:28, 21 March 2008 (diff | hist) . . (+618) . . Cut content of Unreal II (→Races: Added Armored Izarians and pictures)
- 04:27, 21 March 2008 (diff | hist) . . (+125) . . N File:U2 UglyFish.PNG (One of the creatures of the Shian ocean, the Ugly Fish) (current)
- 04:24, 21 March 2008 (diff | hist) . . (+180) . . N File:U2 IzarianVamb.PNG (A piece of Izarian armor. Izarians had six of these vambraces, but the armored version was cut from the game.) (current)
- 04:15, 21 March 2008 (diff | hist) . . (+106) . . Razik
- 04:13, 21 March 2008 (diff | hist) . . (+518) . . Cut content of Unreal II (→Weapons: Added Razik and images)
- 04:12, 21 March 2008 (diff | hist) . . (+116) . . N File:MindClaw.PNG (The Mind Claw of Unreal 2, cut from the game.) (current)
- 04:09, 21 March 2008 (diff | hist) . . (+134) . . N File:Razik.PNG (The Razik of Unreal 2, codenamed SkaarjGlove, cut from the game) (current)
- 10:20, 20 March 2008 (diff | hist) . . (+144) . . N File:U2 CPleaser.PNG (The Crowd Pleaser Shotgun of Unreal 2 with it's ammo and an energy pickup) (current)
- 10:17, 20 March 2008 (diff | hist) . . (0) . . m Shotgun (Image extension changed)
- 09:54, 20 March 2008 (diff | hist) . . (+1,558) . . N Shotgun (New page: {{Infobox Weapon| M700 Crowd Pleaser|Image:U2_CPleaser.jpg|| ; Primary fire : Type: Hitscan : Damage: ? : Fire rate: 1.25/s (16 pellets) : Reload time: 2.9s ; Secondary fire : Type: Hitsca...)
- 06:47, 20 March 2008 (diff | hist) . . (+217) . . Unreal II: The Awakening (→Single Player: Added Atlantis and filenames)
- 11:38, 18 March 2008 (diff | hist) . . (+371) . . Talk:Cut content of Unreal II (→Nice job)
- 13:25, 17 March 2008 (diff | hist) . . (+2,425) . . Strider (Quote section)
- 13:20, 17 March 2008 (diff | hist) . . (+26) . . Cut content of Unreal II (Category added)
- 13:19, 17 March 2008 (diff | hist) . . (+1,607) . . N
- 13:14, 17 March 2008 (diff | hist) . . (+1,201) . . Shian
- 13:05, 17 March 2008 (diff | hist) . . (-2) . . Unreal II: The Awakening (→Cut content: Typo)
- 13:03, 17 March 2008 (diff | hist) . . (+685) . . Cut content of Unreal II (References and another quote)
- 12:57, 17 March 2008 (diff | hist) . . (-7,303) . . Unreal II: The Awakening (→Cut content: Moved to another article, too messy here)
- 12:51, 17 March 2008 (diff | hist) . . (+11,346) . . N Cut content of Unreal II (New page: Almost one fourth of the game was cut from Unreal 2. This page lists most of the cut content, although it is likely that there were more things cut from the game. ==Races== Three races ([...)
- 12:18, 17 March 2008 (diff | hist) . . (+7,823) . . Unreal II: The Awakening (Added section Cut Content)
- 15:21, 16 March 2008 (diff | hist) . . (+428) . . Talk:Jump Boots (→Air control?) (current)
- 11:04, 16 March 2008 (diff | hist) . . (+621) . . Unreal II: The Awakening (→Maps: Extended the map list)
- 10:46, 16 March 2008 (diff | hist) . . (+1,147) . . Unreal II: The Awakening (→Single Player: Advanced table in progress)
- 10:28, 16 March 2008 (diff | hist) . . (-9) . . Unreal II: The Awakening (→Music: M03B - Sanctuary...)
- 09:43, 16 March 2008 (diff | hist) . . (-21) . . Unreal II: The Awakening (→Music: - OGGs, M03 = Na Koja Abad)
- 09:33, 16 March 2008 (diff | hist) . . (-67) . . Unreal II: The Awakening (→Music: Found all music uses)
- 09:15, 16 March 2008 (diff | hist) . . (+141) . . Talk:Unreal II: The Awakening (→Music)
- 09:14, 16 March 2008 (diff | hist) . . (+595) . . Unreal II: The Awakening (→Music)
- 08:50, 16 March 2008 (diff | hist) . . (+585) . . Armor (→Unreal 2 and XMP: Info about Unreal 2)
- 08:41, 16 March 2008 (diff | hist) . . (+224) . . Talk:Jump Boots (→Air control?)
- 08:37, 16 March 2008 (diff | hist) . . (+190) . . Talk:Pickup Items (→Move this info?=) (current)
- 08:29, 16 March 2008 (diff | hist) . . (+275) . . Talk:Unreal II: The Awakening (→Music)
- 16:06, 15 March 2008 (diff | hist) . . (+13) . . m Liandri Mining Corporation (→Divisions: Stub)
- 16:01, 15 March 2008 (diff | hist) . . (+4,391) . . Unreal II: The Awakening (→Music)
- 14:57, 15 March 2008 (diff | hist) . . (+131) . . Armor (→Unreal Tournament 3)
- 14:48, 15 March 2008 (diff | hist) . . (+274) . . Pickup Items (Notes for UT)
- 13:37, 15 March 2008 (diff | hist) . . (+810) . . Pickup Items (Expanded and wikified)
- 02:52, 10 March 2008 (diff | hist) . . (+110) . . N File:Shock lance u2.jpg (The Shock Lance Energy Rifle of Unreal 2) (current)
- 02:51, 10 March 2008 (diff | hist) . . (+350) . . Energy Rifle
- 02:29, 10 March 2008 (diff | hist) . . (-57) . . Talk:Main Page (→Category links: - Wanted pages already there...)
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